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Kuwahara filter for Unreal Engine's post process component.

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Kuwahara Filter

Adjustable Kuwahara filter effect for Unreal Engine's post process component.

Caution

Should work in both Unreal Engine 4.X and, as far as I'm aware, 5.X (if not contact me).

📖 Installation

  • Download the files and paste them inside your UE project folder
    • For example, let's say you have a UE project named Kuwahara Filter
    • Simply paste the downloaded Content and Intermediate folders inside the folder named Kuwahara Filter on your hard drive
  • You now have the base material as well as an instance of that material on which you can edit both the x and y radius of the filter
  • To use them, create a Post Process Volume
  • Inside its settings navigate to Rendering Features > Post Process Materials > Array
  • Create a new element and select the kuwahara filter material instance

Note

If the effect of the filter isn't applied in the entire scene, remember to check Infinite Extent in the post process' settings.

📄 License

MIT

🔗 Links

portfolio itchio page nexusmods page