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There needs to be some sort of controller that changes key bindings based on what is going on. Something like below:
// In the callback that handles tab mouse clicksconfigureKeyBindings(TYPE.EDITOR,this);// Will configure all bindings required for the editor. References to the editor are passed in.
The text was updated successfully, but these errors were encountered:
Need to create functions for adding and removing key bindings for key commands.
Plan on using MouseTrap
There needs to be some sort of controller that changes key bindings based on what is going on. Something like below:
The text was updated successfully, but these errors were encountered: