-
Notifications
You must be signed in to change notification settings - Fork 33
/
bst.h
225 lines (175 loc) · 6.48 KB
/
bst.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
//*****************************************************************************************************
//
// This header file defines a class template for a binary search tree (BST) with recursive
// methods. Includes in-order, pre-order, and post-order traversal methods for displaying the
// tree in various orders.
//
// Other files required:
// 1. node.h - header file for the Node struct for use in the BST class
//
//*****************************************************************************************************
#ifndef BST_H
#define BST_H
//*****************************************************************************************************
#include "node.h"
#include <iostream>
//*****************************************************************************************************
template <typename T>
class BST {
private:
Node<T> *root;
int _max(int a, int b) const;
void _deleteTree(Node<T> *&root);
void _insert(Node<T> *&root, const T &item);
void _inOrder(Node<T> *root, std::ostream &out) const;
void _preOrder(Node<T> *root, std::ostream &out) const;
void _postOrder(Node<T> *root, std::ostream &out) const;
T *_search(Node<T> *root, const T &item) const;
int _height(Node<T> *root) const;
// Node<T> *_findMin(Node<T> *root);
public:
BST();
~BST();
void destroy();
void insert(const T &item);
void inOrder(std::ostream &out = std::cout) const;
void preOrder(std::ostream &out = std::cout) const;
void postOrder(std::ostream &out = std::cout) const;
T *search(const T &item) const;
int height() const;
};
//*****************************************************************************************************
template <typename T>
BST<T>::BST() {
root = nullptr;
}
//*****************************************************************************************************
template <typename T>
BST<T>::~BST() {
_deleteTree(root);
}
//*****************************************************************************************************
template <typename T>
int BST<T>::_max(int a, int b) const {
return (a > b) ? a : b;
}
//*****************************************************************************************************
template <typename T>
void BST<T>::destroy() {
_deleteTree(root);
}
//*****************************************************************************************************
template <typename T>
void BST<T>::_deleteTree(Node<T> *&root) {
if (root != nullptr) {
_deleteTree(root->left);
_deleteTree(root->right);
delete root;
root = nullptr;
}
}
//*****************************************************************************************************
template <typename T>
void BST<T>::insert(const T &item) {
_insert(root, item);
}
//*****************************************************************************************************
template <typename T>
void BST<T>::_insert(Node<T> *&root, const T &item) {
if (root == nullptr)
root = new Node<T>(item);
else if (item < root->value)
_insert(root->left, item);
else if (item > root->value)
_insert(root->right, item);
else
std::cerr << "\nError: duplicate value\n";
}
//*****************************************************************************************************
template <typename T>
void BST<T>::inOrder(std::ostream &out) const {
_inOrder(root, out);
}
//*****************************************************************************************************
template <typename T>
void BST<T>::_inOrder(Node<T> *root, std::ostream &out) const {
if (root != nullptr) {
_inOrder(root->left, out);
out << root->value << std::endl;
_inOrder(root->right, out);
}
}
//*****************************************************************************************************
template <typename T>
void BST<T>::preOrder(std::ostream &out) const {
_preOrder(root, out);
}
//*****************************************************************************************************
template <typename T>
void BST<T>::_preOrder(Node<T> *root, std::ostream &out) const {
if (root != nullptr) {
out << root->value << std::endl;
_preOrder(root->left, out);
_preOrder(root->right, out);
}
}
//*****************************************************************************************************
template <typename T>
void BST<T>::postOrder(std::ostream &out) const {
_postOrder(root, out);
}
//*****************************************************************************************************
template <typename T>
void BST<T>::_postOrder(Node<T> *root, std::ostream &out) const {
if (root != nullptr) {
_postOrder(root->left, out);
_postOrder(root->right, out);
out << root->value << std::endl;
}
}
//*****************************************************************************************************
template <typename T>
T *BST<T>::search(const T &item) const {
return _search(root, item);
}
//*****************************************************************************************************
template <typename T>
T *BST<T>::_search(Node<T> *root, const T &item) const {
T *result = nullptr;
if (root != nullptr) {
if (item > root->value)
result = _search(root->right, item);
else if (item < root->value)
result = _search(root->left, item);
else
result = new T(root->value);
}
return result;
}
//*****************************************************************************************************
template <typename T>
int BST<T>::height() const {
return _height(root);
}
//*****************************************************************************************************
template <typename T>
int BST<T>::_height(Node<T> *root) const {
int result = 0;
if (root != nullptr)
result = 1 + _max(_height(root->left), _height(root->right));
return result;
}
//*****************************************************************************************************
// template <typename T>
// Node<T> *_findMin(Node<T> *root) {
// Node<T> *result = nullptr;
// if (root) {
// if (root->left == nullptr)
// result = root;
// else
// result = _findMin(root->left);
// }
// return result;
// }
//*****************************************************************************************************
#endif