forked from PhilZ-cwm6/philz_touch_cwm6
-
Notifications
You must be signed in to change notification settings - Fork 0
/
ui.c
1235 lines (1074 loc) · 39.5 KB
/
ui.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include <cutils/android_reboot.h>
#include <cutils/properties.h>
#include "voldclient/voldclient.h"
#include "minui/minui.h"
#include "common.h"
#include "recovery_ui.h"
#include "advanced_functions.h"
#include "recovery_settings.h"
#include "ui.h"
extern int __system(const char *command);
#if defined(BOARD_HAS_NO_SELECT_BUTTON) || defined(PHILZ_TOUCH_RECOVERY)
static int gShowBackButton = 1;
#else
static int gShowBackButton = 0;
#endif
#define UI_WAIT_KEY_TIMEOUT_SEC 3600
#define UI_KEY_REPEAT_INTERVAL 80
#define UI_KEY_WAIT_REPEAT 400
#define UI_UPDATE_PROGRESS_INTERVAL 300
#define DEFAULT_INSTALL_OVERLAY_OFFSET_Y 190
UIParameters ui_parameters = {
6, // indeterminate progress bar frames
20, // fps
7, // installation icon frames (0 == static image)
13, DEFAULT_INSTALL_OVERLAY_OFFSET_Y, // installation icon overlay offset
};
pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
static gr_surface *gInstallationOverlay;
static gr_surface *gProgressBarIndeterminate;
static gr_surface gStageMarkerEmpty;
static gr_surface gStageMarkerFill;
gr_surface gProgressBarEmpty;
gr_surface gProgressBarFill;
gr_surface gBackground;
#ifdef PHILZ_TOUCH_RECOVERY
gr_surface gVirtualKeys; // surface for our virtual key buttons
#endif
static int ui_has_initialized = 0;
static int ui_log_stdout = 1;
int boardRepeatableKeys[64], boardNumRepeatableKeys = 0;
struct bitmaps_array BITMAPS[] = {
{ &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
{ &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" },
{ &gBackgroundIcon[BACKGROUND_ICON_CLOCKWORK], "icon_clockwork" },
{ &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_INSTALLING], "icon_firmware_install" },
{ &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_ERROR], "icon_firmware_error" },
{ &gProgressBarEmpty, "progress_empty" },
{ &gProgressBarFill, "progress_fill" },
#ifdef PHILZ_TOUCH_RECOVERY
{ &gVirtualKeys, "virtual_keys" },
#endif
{ &gBackground, "stitch" },
{ &gStageMarkerEmpty, "stage_empty" },
{ &gStageMarkerFill, "stage_fill" },
{ NULL, NULL },
};
// stage num / max to display for multi stage packages
static int stage = -1;
static int max_stage = -1;
static int gCurrentIcon = 0;
static int gInstallingFrame = 0;
int gProgressBarType = PROGRESSBAR_TYPE_NONE;
// Progress bar scope of current operation
static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
static double gProgressScopeTime, gProgressScopeDuration;
// Set to 1 when both graphics pages are the same (except for the progress bar)
static int gPagesIdentical = 0;
// Log text overlay, displayed when a magic key is pressed
char text[MAX_ROWS][MAX_COLS];
int text_cols = 0, text_rows = 0;
int text_col = 0, text_row = 0, text_top = 0;
bool show_text = 0;
bool show_text_ever = 0; // has show_text ever been 1?
char menu[MENU_MAX_ROWS][MENU_MAX_COLS];
int show_menu = 0;
int menu_top = 0, menu_items = 0, menu_sel = 0;
int menu_show_start = 0; // this is line which menu display is starting at
int max_menu_rows;
#ifdef NOT_ENOUGH_RAINBOWS
static unsigned cur_rainbow_color = 0;
static int gRainbowMode = 0;
#endif
// Key event input queue
pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
int key_queue[256], key_queue_len = 0;
unsigned long key_last_repeat[KEY_MAX + 1], key_press_time[KEY_MAX + 1];
volatile char key_pressed[KEY_MAX + 1];
// Return the current time as a double (including fractions of a second).
static double now() {
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec + tv.tv_usec / 1000000.0;
}
// Draw the given frame over the installation overlay animation. The
// background is not cleared or draw with the base icon first; we
// assume that the frame already contains some other frame of the
// animation. Does nothing if no overlay animation is defined.
// Should only be called with gUpdateMutex locked.
static void draw_install_overlay_locked(int frame) {
if (gInstallationOverlay == NULL) return;
gr_surface surface = gInstallationOverlay[frame];
int iconWidth = gr_get_width(surface);
int iconHeight = gr_get_height(surface);
gr_blit(surface, 0, 0, iconWidth, iconHeight,
ui_parameters.install_overlay_offset_x,
ui_parameters.install_overlay_offset_y);
}
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with gUpdateMutex locked.
static void draw_background_locked(int icon)
{
gPagesIdentical = 0;
// gr_color(0, 0, 0, 255);
// gr_fill(0, 0, gr_fb_width(), gr_fb_height());
int bw = gr_get_width(gBackground);
int bh = gr_get_height(gBackground);
int bx = 0;
int by = 0;
// draw the background image as a mosaic if it is smaller than display
for (by = 0; by < gr_fb_height(); by += bh) {
for (bx = 0; bx < gr_fb_width(); bx += bw) {
gr_blit(gBackground, 0, 0, bw, bh, bx, by);
}
}
// draw the background icon if any
if (icon) {
gr_surface surface = gBackgroundIcon[icon];
int iconWidth = gr_get_width(surface);
int iconHeight = gr_get_height(surface);
int stageHeight = gr_get_height(gStageMarkerEmpty);
int sh = (max_stage >= 0) ? stageHeight : 0;
int iconX = (gr_fb_width() - iconWidth) / 2;
int iconY = (gr_fb_height() - (iconHeight + sh)) / 2;
gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
if (icon == BACKGROUND_ICON_INSTALLING) {
draw_install_overlay_locked(gInstallingFrame);
}
if (stageHeight > 0) {
int sw = gr_get_width(gStageMarkerEmpty);
int x = (gr_fb_width() - max_stage * gr_get_width(gStageMarkerEmpty)) / 2;
int y = iconY + iconHeight + 20;
int i;
for (i = 0; i < max_stage; ++i) {
gr_blit((i < stage) ? gStageMarkerFill : gStageMarkerEmpty,
0, 0, sw, stageHeight, x, y);
x += sw;
}
}
}
}
// increment background progress icon frame (installation animation)
// called only with gUpdateMutex locked
static void ui_increment_frame() {
gInstallingFrame =
(gInstallingFrame + 1) % ui_parameters.installing_frames;
}
// Draw the progress bar (if any) on the screen. Does not flip pages.
// Should only be called with gUpdateMutex locked.
// never called if !ui_has_initialized
static long long t_last_progress_update = 0;
static void draw_progress_locked()
{
if (gCurrentIcon == BACKGROUND_ICON_INSTALLING) {
// update the installation animation, if active
if (ui_parameters.installing_frames > 0)
ui_increment_frame();
draw_install_overlay_locked(gInstallingFrame);
}
if (gProgressBarType != PROGRESSBAR_TYPE_NONE) {
int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
int width = gr_get_width(gProgressBarEmpty);
int height = gr_get_height(gProgressBarEmpty);
int dx = (gr_fb_width() - width)/2;
int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
// Erase behind the progress bar (in case this was a progress-only update)
gr_color(0, 0, 0, 255);
gr_fill(dx, dy, width, height);
if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
int pos = (int) (progress * width);
if (pos > 0) {
gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy);
}
if (pos < width-1) {
gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
}
}
if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
static int frame = 0;
gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
frame = (frame + 1) % ui_parameters.indeterminate_frames;
}
}
t_last_progress_update = timenow_msec();
}
#ifndef PHILZ_TOUCH_RECOVERY
static void draw_text_line(int row, const char* t) {
if (t[0] != '\0') {
#ifdef NOT_ENOUGH_RAINBOWS
if (ui_get_rainbow_mode()) ui_rainbow_mode();
#endif
gr_text(0, (row+1)*CHAR_HEIGHT-1, t, 0);
}
}
//#define MENU_TEXT_COLOR 255, 160, 49, 255
#define MENU_TEXT_COLOR 0, 191, 255, 255
#define NORMAL_TEXT_COLOR 200, 200, 200, 255
#define HEADER_TEXT_COLOR NORMAL_TEXT_COLOR
#endif
// Redraw everything on the screen. Does not flip pages.
// Should only be called with gUpdateMutex locked.
void draw_screen_locked(void)
{
if (!ui_has_initialized) return;
draw_background_locked(gCurrentIcon);
draw_progress_locked();
#ifdef PHILZ_TOUCH_RECOVERY
draw_touch_menu();
#else
if (show_text) {
// don't "disable" the background anymore with this...
// gr_color(0, 0, 0, 160);
// gr_fill(0, 0, gr_fb_width(), gr_fb_height());
int total_rows = gr_fb_height() / CHAR_HEIGHT;
int i = 0;
int j = 0;
int row = 0; // current row that we are drawing on
if (show_menu) {
gr_color(MENU_TEXT_COLOR);
gr_fill(0, (menu_top + menu_sel - menu_show_start) * CHAR_HEIGHT,
gr_fb_width(), (menu_top + menu_sel - menu_show_start + 1)*CHAR_HEIGHT+1);
gr_color(HEADER_TEXT_COLOR);
for (i = 0; i < menu_top; ++i) {
draw_text_line(i, menu[i]);
row++;
}
if (menu_items - menu_show_start + menu_top >= max_menu_rows)
j = max_menu_rows - menu_top;
else
j = menu_items - menu_show_start;
gr_color(MENU_TEXT_COLOR);
for (i = menu_show_start + menu_top; i < (menu_show_start + menu_top + j); ++i) {
if (i == menu_top + menu_sel) {
gr_color(255, 255, 255, 255);
draw_text_line(i - menu_show_start , menu[i]);
gr_color(MENU_TEXT_COLOR);
} else {
gr_color(MENU_TEXT_COLOR);
draw_text_line(i - menu_show_start, menu[i]);
}
row++;
if (row >= max_menu_rows)
break;
}
gr_fill(0, row*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
gr_fb_width(), row*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
}
gr_color(NORMAL_TEXT_COLOR);
int cur_row = text_row;
int available_rows = total_rows - row - 1;
int start_row = row + 1;
if (available_rows < MAX_ROWS)
cur_row = (cur_row + (MAX_ROWS - available_rows)) % MAX_ROWS;
else
start_row = total_rows - MAX_ROWS;
int r;
for (r = 0; r < (available_rows < MAX_ROWS ? available_rows : MAX_ROWS); r++) {
draw_text_line(start_row + r, text[(cur_row + r) % MAX_ROWS]);
}
}
#endif
}
// Redraw everything on the screen and flip the screen (make it visible).
// Should only be called with gUpdateMutex locked.
void update_screen_locked(void)
{
if (!ui_has_initialized) return;
draw_screen_locked();
gr_flip();
}
// Updates only the progress bar, if possible, otherwise redraws the screen.
// Should only be called with gUpdateMutex locked.
static void update_progress_locked(void)
{
if (!ui_has_initialized) return;
// minimum of UI_UPDATE_PROGRESS_INTERVAL msec delay between progress updates if we have a text overlay
// exception: gProgressScopeDuration != 0: to keep zip installer refresh behaviour
if (show_text && t_last_progress_update > 0 && gProgressScopeDuration == 0 && timenow_msec() - t_last_progress_update < UI_UPDATE_PROGRESS_INTERVAL)
return;
if (show_text || !gPagesIdentical) {
draw_screen_locked(); // Must redraw the whole screen
gPagesIdentical = 1;
} else {
draw_progress_locked(); // Draw only the progress bar and overlays
}
gr_flip();
}
// Keeps the progress bar updated, even when the process is otherwise busy.
static void *progress_thread(void *cookie)
{
double interval = 1.0 / ui_parameters.update_fps;
for (;;) {
double start = now();
pthread_mutex_lock(&gUpdateMutex);
int redraw = 0;
// update the progress bar animation, if active
// skip this if we have a text overlay (too expensive to update)
if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
redraw = 1;
} else if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && gProgressScopeDuration > 0) {
// move the progress bar forward on timed intervals, if configured
double elapsed = now() - gProgressScopeTime;
float progress = 1.0 * elapsed / gProgressScopeDuration;
if (progress > 1.0) progress = 1.0;
if (progress > gProgress) {
gProgress = progress;
redraw = 1;
}
}
if (gCurrentIcon == BACKGROUND_ICON_INSTALLING) {
redraw = 1;
}
if (redraw) update_progress_locked();
pthread_mutex_unlock(&gUpdateMutex);
double end = now();
// minimum of 20ms delay between frames
double delay = interval - (end-start);
if (delay < 0.02) delay = 0.02;
usleep((long)(delay * 1000000));
}
return NULL;
}
static int rel_sum = 0;
static int input_callback(int fd, short revents, void *data)
{
struct input_event ev;
int ret;
int fake_key = 0;
ret = ev_get_input(fd, revents, &ev);
if (ret)
return -1;
#ifdef PHILZ_TOUCH_RECOVERY
if (touch_handle_input(fd, ev))
return 0;
#endif
if (ev.type == EV_SYN) {
return 0;
} else if (ev.type == EV_REL) {
if (ev.code == REL_Y) {
// accumulate the up or down motion reported by
// the trackball. When it exceeds a threshold
// (positive or negative), fake an up/down
// key event.
rel_sum += ev.value;
if (rel_sum > 3) {
fake_key = 1;
ev.type = EV_KEY;
ev.code = KEY_DOWN;
ev.value = 1;
rel_sum = 0;
} else if (rel_sum < -3) {
fake_key = 1;
ev.type = EV_KEY;
ev.code = KEY_UP;
ev.value = 1;
rel_sum = 0;
}
}
} else {
rel_sum = 0;
}
if (ev.type != EV_KEY || ev.code > KEY_MAX)
return 0;
if (ev.value == 2) {
boardEnableKeyRepeat.value = 0;
}
pthread_mutex_lock(&key_queue_mutex);
if (!fake_key) {
// our "fake" keys only report a key-down event (no
// key-up), so don't record them in the key_pressed
// table.
key_pressed[ev.code] = ev.value;
}
const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
if (ev.value > 0 && key_queue_len < queue_max) {
key_queue[key_queue_len] = ev.code;
++key_queue_len;
if (boardEnableKeyRepeat.value) {
struct timeval now;
gettimeofday(&now, NULL);
key_press_time[ev.code] = (now.tv_sec * 1000) + (now.tv_usec / 1000);
key_last_repeat[ev.code] = 0;
}
pthread_cond_signal(&key_queue_cond);
}
pthread_mutex_unlock(&key_queue_mutex);
if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
reboot_main_system(ANDROID_RB_RESTART, 0, 0);
}
return 0;
}
// Reads input events, handles special hot keys, and adds to the key queue.
static void *input_thread(void *cookie)
{
for (;;) {
if (!ev_wait(-1))
ev_dispatch();
}
return NULL;
}
void ui_init(void)
{
ui_has_initialized = 1;
gr_init();
ev_init(input_callback, NULL);
#ifdef PHILZ_TOUCH_RECOVERY
touch_init();
#endif
text_col = text_row = 0;
text_rows = gr_fb_height() / CHAR_HEIGHT;
max_menu_rows = text_rows - MIN_LOG_ROWS;
if (max_menu_rows > MENU_MAX_ROWS)
max_menu_rows = MENU_MAX_ROWS;
if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
text_top = 1;
text_cols = gr_fb_width() / CHAR_WIDTH;
if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
int i;
for (i = 0; BITMAPS[i].name != NULL; ++i) {
int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
if (result < 0) {
LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
}
}
gProgressBarIndeterminate = malloc(ui_parameters.indeterminate_frames *
sizeof(gr_surface));
for (i = 0; i < ui_parameters.indeterminate_frames; ++i) {
char filename[40];
// "indeterminate01.png", "indeterminate02.png", ...
sprintf(filename, "indeterminate%02d", i+1);
int result = res_create_surface(filename, gProgressBarIndeterminate+i);
if (result < 0) {
LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
}
}
if (ui_parameters.installing_frames > 0) {
gInstallationOverlay = malloc(ui_parameters.installing_frames *
sizeof(gr_surface));
for (i = 0; i < ui_parameters.installing_frames; ++i) {
char filename[40];
// "icon_installing_overlay01.png",
// "icon_installing_overlay02.png", ...
sprintf(filename, "icon_installing_overlay%02d", i+1);
int result = res_create_surface(filename, gInstallationOverlay+i);
if (result < 0) {
LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
}
}
// Adjust the offset to account for the positioning of the
// base image on the screen.
if (gBackgroundIcon[BACKGROUND_ICON_INSTALLING] != NULL) {
gr_surface bg = gBackgroundIcon[BACKGROUND_ICON_INSTALLING];
ui_parameters.install_overlay_offset_x +=
(gr_fb_width() - gr_get_width(bg)) / 2;
ui_parameters.install_overlay_offset_y +=
(gr_fb_height() - gr_get_height(bg)) / 2;
}
} else {
gInstallationOverlay = NULL;
}
#ifndef PHILZ_TOUCH_RECOVERY
// we manage this in touch_init()
char enable_key_repeat[PROPERTY_VALUE_MAX];
property_get("ro.cwm.enable_key_repeat", enable_key_repeat, "");
if (!strcmp(enable_key_repeat, "true") || !strcmp(enable_key_repeat, "1")) {
boardEnableKeyRepeat.value = 1;
char key_list[PROPERTY_VALUE_MAX];
property_get("ro.cwm.repeatable_keys", key_list, "");
if (strlen(key_list) == 0) {
boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_UP;
boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_DOWN;
boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEUP;
boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEDOWN;
} else {
char *pch = strtok(key_list, ",");
while (pch != NULL) {
boardRepeatableKeys[boardNumRepeatableKeys++] = atoi(pch);
pch = strtok(NULL, ",");
}
}
}
#endif
pthread_t t;
pthread_create(&t, NULL, progress_thread, NULL);
pthread_create(&t, NULL, input_thread, NULL);
//prints custom text at bottom of recovery interface on start
//useless here if we use fast_ui_init() in default_recovery_ui.c: will be wiped
//Better ui_print foot notes in recovery.c in that case
//ui_prints are added in recovery.c under device_recovery_start()
//ui_print("Clockworkmod 6.0.1.5\n");
}
int ui_is_initialized() {
return ui_has_initialized;
}
char *ui_copy_image(int icon, int *width, int *height, int *bpp) {
pthread_mutex_lock(&gUpdateMutex);
draw_background_locked(icon);
*width = gr_fb_width();
*height = gr_fb_height();
*bpp = sizeof(gr_pixel) * 8;
int size = *width * *height * sizeof(gr_pixel);
char *ret = malloc(size);
if (ret == NULL) {
LOGE("Can't allocate %d bytes for image\n", size);
} else {
memcpy(ret, gr_fb_data(), size);
}
pthread_mutex_unlock(&gUpdateMutex);
return ret;
}
void ui_set_background(int icon)
{
#ifdef PHILZ_TOUCH_RECOVERY
// call before locking gUpdateMutex as we need a ui_print in ui_friendly_log()
ui_friendly_log(1);
#endif
pthread_mutex_lock(&gUpdateMutex);
gCurrentIcon = icon;
update_screen_locked();
pthread_mutex_unlock(&gUpdateMutex);
}
// return current background icon
int ui_get_background_icon() {
int icon;
pthread_mutex_lock(&gUpdateMutex);
icon = gCurrentIcon;
pthread_mutex_unlock(&gUpdateMutex);
return icon;
}
void ui_show_indeterminate_progress()
{
if (!ui_has_initialized) return;
pthread_mutex_lock(&gUpdateMutex);
if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
update_progress_locked();
}
pthread_mutex_unlock(&gUpdateMutex);
}
void ui_show_progress(float portion, int seconds)
{
if (!ui_has_initialized) return;
pthread_mutex_lock(&gUpdateMutex);
gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
gProgressScopeStart += gProgressScopeSize;
gProgressScopeSize = portion;
gProgressScopeTime = now();
gProgressScopeDuration = seconds;
gProgress = 0;
update_progress_locked();
pthread_mutex_unlock(&gUpdateMutex);
}
void ui_set_progress(float fraction)
{
if (!ui_has_initialized) return;
pthread_mutex_lock(&gUpdateMutex);
if (fraction < 0.0) fraction = 0.0;
if (fraction > 1.0) fraction = 1.0;
if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
// Skip updates that aren't visibly different.
int width = gr_get_width(gProgressBarIndeterminate[0]);
float scale = width * gProgressScopeSize;
if ((int) (gProgress * scale) != (int) (fraction * scale)) {
gProgress = fraction;
update_progress_locked();
}
}
pthread_mutex_unlock(&gUpdateMutex);
}
void ui_reset_progress()
{
if (!ui_has_initialized) return;
pthread_mutex_lock(&gUpdateMutex);
gProgressBarType = PROGRESSBAR_TYPE_NONE;
gProgressScopeStart = 0;
gProgressScopeSize = 0;
gProgressScopeTime = 0;
gProgressScopeDuration = 0;
gProgress = 0;
update_screen_locked();
pthread_mutex_unlock(&gUpdateMutex);
}
// do a reset and show the progress bar without updating screen
// it will be drawn on next call to update screen locked
// this is a loop friendly version to avoid flashy effects in loop calls
void ui_quick_reset_and_show_progress(float portion, int seconds)
{
if (!ui_has_initialized) return;
pthread_mutex_lock(&gUpdateMutex);
gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
gProgressScopeStart = 0;
gProgressScopeSize = portion;
gProgressScopeTime = now();
gProgressScopeDuration = seconds;
gProgress = 0;
pthread_mutex_unlock(&gUpdateMutex);
}
int ui_get_text_cols() {
return text_cols;
}
static int ui_print_no_screen_update = 0;
static int ui_print_replace_lines = 0;
void ui_set_nandroid_print(int enable, int num) {
ui_print_no_screen_update = enable;
ui_print_replace_lines = num;
}
void ui_print(const char *fmt, ...)
{
char buf[256];
va_list ap;
va_start(ap, fmt);
vsnprintf(buf, 256, fmt, ap);
va_end(ap);
// write text to log file
if (ui_log_stdout)
fputs(buf, stdout);
if (!ui_has_initialized)
return;
// now, we write log to screen
pthread_mutex_lock(&gUpdateMutex);
if (ui_print_replace_lines) {
int i;
for(i = 0; i < ui_print_replace_lines; ++i) {
text[text_row][0] = '\0';
text_row = (text_row - 1 + text_rows) % text_rows;
text_col = 0;
}
}
if (text_rows > 0 && text_cols > 0) {
char *ptr;
for (ptr = buf; *ptr != '\0'; ++ptr) {
if (*ptr == '\n' || text_col >= text_cols) {
text[text_row][text_col] = '\0';
text_col = 0;
text_row = (text_row + 1) % text_rows;
if (text_row == text_top) text_top = (text_top + 1) % text_rows;
}
if (*ptr != '\n') text[text_row][text_col++] = *ptr;
}
text[text_row][text_col] = '\0';
if (!ui_print_no_screen_update)
update_screen_locked();
}
pthread_mutex_unlock(&gUpdateMutex);
}
void ui_printlogtail(int nb_lines) {
char * log_data;
char tmp[PATH_MAX];
FILE * f;
int line=0;
//don't log output to recovery.log
ui_log_stdout=0;
sprintf(tmp, "tail -n %d /tmp/recovery.log > /tmp/tail.log", nb_lines);
__system(tmp);
f = fopen("/tmp/tail.log", "rb");
if (f != NULL) {
while (line < nb_lines) {
log_data = fgets(tmp, PATH_MAX, f);
if (log_data == NULL) break;
ui_print("%s", tmp);
line++;
}
fclose(f);
}
#ifndef PHILZ_TOUCH_RECOVERY
ui_print("Return to menu with any key.\n");
#endif
ui_log_stdout=1;
}
int ui_start_menu(const char** headers, char** items, int initial_selection) {
#ifdef PHILZ_TOUCH_RECOVERY
// call before locking gUpdateMutex as we need a ui_print in ui_friendly_log()
ui_friendly_log(0);
#endif
int i;
pthread_mutex_lock(&gUpdateMutex);
if (text_rows > 0 && text_cols > 0) {
for (i = 0; i < text_rows; ++i) {
// populate top header array (menu title, clock, battery)
if (headers[i] == NULL) break;
int offset = 1;
#ifdef PHILZ_TOUCH_RECOVERY
// do not let header text overlap on battery and clock top display
if (i == 0)
offset = ui_menu_header_offset();
#endif
strncpy(menu[i], headers[i], text_cols - offset);
menu[i][text_cols - offset] = '\0';
}
// populate menu items
menu_top = i;
for (; i < MENU_MAX_ROWS; ++i) {
if (items[i-menu_top] == NULL) break;
strcpy(menu[i], MENU_ITEM_HEADER);
strncpy(menu[i] + MENU_ITEM_HEADER_LENGTH, items[i-menu_top], MENU_MAX_COLS - 1 - MENU_ITEM_HEADER_LENGTH);
menu[i][MENU_MAX_COLS-1] = '\0';
}
if (gShowBackButton && !ui_root_menu) {
strcpy(menu[i], " - +++++返回+++++");
++i;
}
menu_items = i - menu_top;
show_menu = 1;
menu_sel = menu_show_start = initial_selection;
update_screen_locked();
}
pthread_mutex_unlock(&gUpdateMutex);
if (gShowBackButton && !ui_root_menu) {
return menu_items - 1;
}
return menu_items;
}
// No need to pass a buffer as argument. But, call with item_menu[MENU_MAX_COLS] (sizeof(item_menu) >= MENU_MAX_COLS)
void ui_format_gui_menu(char *item_menu, const char* menu_text, const char* menu_option) {
#ifdef PHILZ_TOUCH_RECOVERY
// truely right align options and left align menu text for any device
ui_format_touch_menu(item_menu, menu_text, menu_option);
#else
int len = strlen(menu_text) + strlen(menu_option) + strlen(" - ");
if (len > MENU_MAX_COLS) {
// no time to format it better: reduce menu length!
strcpy(item_menu, "");
return;
}
strcpy(item_menu, menu_option);
strcat(item_menu, " - ");
strcat(item_menu, menu_text);
#endif
}
int ui_menu_select(int sel) {
int old_sel;
pthread_mutex_lock(&gUpdateMutex);
if (show_menu > 0) {
old_sel = menu_sel;
menu_sel = sel;
if (menu_sel < 0) menu_sel = menu_items + menu_sel;
if (menu_sel >= menu_items) menu_sel = menu_sel - menu_items;
if (menu_sel < menu_show_start && menu_show_start > 0) {
menu_show_start = menu_sel;
}
if (menu_sel - menu_show_start + menu_top >= max_menu_rows) {
menu_show_start = menu_sel + menu_top - max_menu_rows + 1;
}
sel = menu_sel;
if (menu_sel != old_sel) update_screen_locked();
}
pthread_mutex_unlock(&gUpdateMutex);
return sel;
}
void ui_end_menu() {
int i;
pthread_mutex_lock(&gUpdateMutex);
if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
show_menu = 0;
update_screen_locked();
}
pthread_mutex_unlock(&gUpdateMutex);
}
bool ui_IsTextVisible()
{
pthread_mutex_lock(&gUpdateMutex);
int visible = show_text;
pthread_mutex_unlock(&gUpdateMutex);
return visible;
}
// show_text was visible at least once
bool ui_WasTextEverVisible()
{
pthread_mutex_lock(&gUpdateMutex);
int ever_visible = show_text_ever;
pthread_mutex_unlock(&gUpdateMutex);
return ever_visible;
}
// immediately refresh screen and show text
void ui_ShowText(bool visible)
{
pthread_mutex_lock(&gUpdateMutex);
show_text = visible;
if (show_text) show_text_ever = 1;
update_screen_locked();
pthread_mutex_unlock(&gUpdateMutex);
}
// show text, but not immediately: next screen update will show text
void ui_SetShowText(bool visible) {
show_text = visible;
if (show_text) show_text_ever = 1;
}
// Return true if USB is connected.
static int usb_connected() {
int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
if (fd < 0) {
printf("failed to open /sys/class/android_usb/android0/state: %s\n",
strerror(errno));
return 0;
}
char buf;
/* USB is connected if android_usb state is CONNECTED or CONFIGURED */
int connected = (read(fd, &buf, 1) == 1) && (buf == 'C');
if (close(fd) < 0) {
printf("failed to close /sys/class/android_usb/android0/state: %s\n",
strerror(errno));
}
return connected;
}
// assigns -2 code to key queue which triggers GO_BACK in get_menu_selection()
void ui_cancel_wait_key() {
pthread_mutex_lock(&key_queue_mutex);
key_queue[key_queue_len] = -2;
key_queue_len++;
pthread_cond_signal(&key_queue_cond);
pthread_mutex_unlock(&key_queue_mutex);
}
extern int volumes_changed();
int ui_wait_key()
{
if (boardEnableKeyRepeat.value) return ui_wait_key_with_repeat();
pthread_mutex_lock(&key_queue_mutex);
int timeouts = UI_WAIT_KEY_TIMEOUT_SEC;
#ifdef PHILZ_TOUCH_RECOVERY
int display_state = 0;
#endif
// Time out after REFRESH_TIME_USB_INTERVAL seconds to catch volume changes, refresh clock, and loop for
// UI_WAIT_KEY_TIMEOUT_SEC to restart a device not connected to USB
do {
struct timeval now;
struct timespec timeout;
gettimeofday(&now, NULL);
timeout.tv_sec = now.tv_sec;
timeout.tv_nsec = now.tv_usec * 1000;
timeout.tv_sec += REFRESH_TIME_USB_INTERVAL;
int rc = 0;