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Is there a way to set a connection status handler callback for a specific NetworkingSockets instance?
Currently, it's recommended to use NetworkingUtils.SetStatusCallback. However, as far as I see, this sets a global per application callback, which doesn't allow to create both client and server in a single app.
Thanks!
The text was updated successfully, but these errors were encountered:
Hi!
Is there a way to set a connection status handler callback for a specific
NetworkingSockets
instance?Currently, it's recommended to use
NetworkingUtils.SetStatusCallback
. However, as far as I see, this sets a global per application callback, which doesn't allow to create both client and server in a single app.Thanks!
The text was updated successfully, but these errors were encountered: