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meson.build
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project('VIL', ['c', 'cpp'],
version: '0.1.0',
default_options: [
# NOTE: werror is a good idea in theory but there are too many
# compiler versions out there and people building it having
# to fight with build errors (instead of warnings) is not worth it.
# Gets manually activated for CI.
# 'werror=true',
'werror=false',
'swa:werror=false',
'imgio:werror=false',
'nytl:werror=false',
'spc:werror=false',
'pml:werror=false',
'dlg:werror=false',
'png:werror=false',
'vkmockicd:werror=false',
'zlib:werror=false',
'warning_level=3',
'cpp_std=c++17',
# NOTE: this will cause issues on old msvc versions, with new
# meson versions. You need at least visual studio 19.28, see
# https://github.com/mesonbuild/meson/pull/7967 (already in the last
# couple meson relases)
'c_std=c11',
# We need this to build the subprojects as static libraries. No
# other way to do this apparently.
# And we force the layer to be a shared library anyways.
'default_library=static',
]
)
# Options
with_tracy = get_option('tracy')
with_window = get_option('window')
with_example = get_option('example')
is_release = (get_option('buildtype') == 'release')
with_standalone = get_option('with-standalone')
with_callstacks = get_option('with-callstacks')
profiling = with_tracy
debug_checks = not is_release
disable_dlg = is_release
extensive_zones = profiling
tracy_mutex = profiling
debug_stats = true
###############################################################
shader_inc = []
subdir('src/data') # compile shaders
cc = meson.get_compiler('cpp')
args = cc.get_supported_arguments([
# silence various msvc warnings, we still wanna compile with werror
'/wd4065', # switch has no case, just default
'/wd26812', # prefer 'enum class' over 'enum'. Warning isn't wrong but can't change external code
'/wd4244', # lossy type conversion (e.g. double -> int)
'/wd4305', # truncating type conversion (e.g. double -> float)
'/wd4127', # conditional expression is constant (might be useful but not really for us)
'/wd4456', # delecaration hides previous local declaration (sorry, too used to rust's beauty)
'/wd4458', # declaration hides class member, TODO: should be fixed in code, valid warning
'/wd5105', # needed to fix an issue in winbase.h on a specific windows version (wtf microsoft)
'/wd4267', # lossy conversion warning, way too strict.
'/wd4245', # signed/unsigned warning, way too strict.
'/wd4201', # nameless struct/union
'-D_CRT_SECURE_NO_WARNINGS',
# msvc really slow in debug build without this
#'-D_ITERATOR_DEBUG_LEVEL=0',
# NOTE: this is super useful to optimize compile times, with clang
# See https://www.phoronix.com/news/LLVM-Clang-9.0-Time-Trace
# View e.g. via ui.perfetto.dev. The trace files will be in the build dir,
# right next to the object files
'-ftime-trace',
# for clang
'-Wno-missing-braces',
'-Wno-newline-eof', # needed for spvm TODO re-enable and fix!
'-Wno-nonnull-compare', # seems like clang bug
# to be compatible with msvc warning level on gcc/clang
# debatable whether the warnings are actually useful
# '-Wconversion',
# '-Wno-float-conversion',
])
# defines
args += [
'-DSPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS=1',
'-DSPIRV_CROSS_NAMESPACE_OVERRIDE=spc',
]
if get_option('buildtype') == 'debug'
# highly useful for debugging but has impact on performance
args += '-D_GLIBCXX_DEBUG'
endif
# TODO: yeah, this needs some love
with_win32 = build_machine.system() == 'windows'
with_x11_hook = not with_win32 and get_option('x11-hook')
tracy_deps = []
if with_tracy
args += '-DTRACY_ENABLE'
# we always want on-demand profiling
args += '-DTRACY_ON_DEMAND'
args += '-DTRACY_NO_FRAME_IMAGE'
args += '-DTRACY_DELAYED_INIT'
# Without this we get problems in same applications.
# We manually init/shutdown on instance create/destroy
args += '-DTRACY_MANUAL_LIFETIME'
if build_machine.system() == 'windows'
tracy_deps += cc.find_library('Ws2_32')
tracy_deps += cc.find_library('Dbghelp')
else
tracy_deps += cc.find_library('dl')
endif
endif
layer_args = cc.get_supported_arguments([
# Make sure to *never* include them
'-DVK_NO_PROTOTYPES',
# for imgui, C++20
# TODO: only disable werror?
'-Wno-deprecated-enum-enum-conversion',
])
if debug_stats
layer_args += '-DVIL_DEBUG_STATS'
endif
if extensive_zones
layer_args += '-DVIL_EXTENSIVE_ZONES'
endif
if tracy_mutex
layer_args += '-DVIL_TRACY_MUTEX'
endif
if debug_checks
layer_args += '-DVIL_DEBUG_MUTEX'
layer_args += '-DVIL_DEBUG'
endif
# deps
dep_threads = dependency('threads', required: false)
dep_dlg = dependency('dlg',
static: true,
fallback: ['dlg', 'dlg_dep'])
dep_nytl = dependency('nytl',
fallback: ['nytl', 'nytl_dep'])
dep_imgio = dependency('imgio',
static: true,
default_options: ['png=false'],
fallback: ['imgio', 'imgio_dep'])
layer_args += '-DDLG_DEFAULT_TAGS="vil"'
if disable_dlg
warning('disabling dlg')
layer_args += '-DDLG_DISABLE=1'
layer_args += cc.get_supported_arguments([
'/wd4100', # unreferenced formal parameter.
'/wd4189', # unused local variable
'-Wno-unused-parameter',
'-Wno-unused-but-set-variable',
'-Wno-unused-variable',
])
elif get_option('throw-on-assert')
layer_args += '-DVIL_THROW_ON_ASSERT'
endif
# spvm
spvm_src = files(
'src/spvm/context.c',
'src/spvm/result.c',
'src/spvm/state.c',
'src/spvm/types.c',
'src/spvm/value.c',
'src/spvm/image.c',
'src/spvm/program.c',
'src/spvm/opcode_setup.c',
'src/spvm/opcode_execute.c',
'src/spvm/ext/GLSL450.c',
)
src = files(
# own meta sources & util
'src/layer.cpp',
'src/data.cpp',
'src/api.cpp',
'src/overlay.cpp',
'src/platform.cpp',
'src/lmm.cpp',
'src/fault.cpp',
'src/util/util.cpp',
'src/util/fmt.cpp',
'src/util/f16.cpp',
'src/util/ext.cpp',
'src/util/ownbuf.cpp',
'src/util/buffmt.cpp',
'src/util/bufparser.cpp',
'src/util/linalloc.cpp',
'src/command/match.cpp',
'src/command/record.cpp',
'src/command/commands.cpp',
'src/command/builder.cpp',
'src/serialize/serialize.cpp',
'src/serialize/commands.cpp',
'src/serialize/handles.cpp',
# vulkan api entrypoints
'src/handle.cpp',
'src/device.cpp',
'src/swapchain.cpp',
'src/image.cpp',
'src/imageLayout.cpp',
'src/sync.cpp',
'src/rp.cpp',
'src/cb.cpp',
'src/ds.cpp',
'src/buffer.cpp',
'src/memory.cpp',
'src/shader.cpp',
'src/pipe.cpp',
'src/queryPool.cpp',
'src/queue.cpp',
'src/submit.cpp',
'src/accelStruct.cpp',
# gui stuff
'src/gui/render.cpp',
'src/gui/gui.cpp',
'src/gui/pipes.cpp',
'src/gui/resources.cpp',
'src/gui/cb.cpp',
'src/gui/command.cpp',
'src/gui/vertexViewer.cpp',
'src/gui/bufferViewer.cpp',
'src/gui/imageViewer.cpp',
'src/gui/shader.cpp',
'src/gui/blur.cpp',
'src/gui/commandSelection.cpp',
# debug wip
'src/gui/vizlcs.cpp',
'src/commandHook/hook.cpp',
'src/commandHook/record.cpp',
'src/commandHook/submission.cpp',
'src/commandHook/copy.cpp',
# vulkan and util
'src/vk/format_utils.cpp',
'src/vkutil/sync.cpp',
'src/vkutil/cmd.cpp',
'src/vkutil/handles.cpp',
'src/vkutil/dynds.cpp',
# useful for visual studio build to include headers here
'src/fwd.hpp',
'src/device.hpp',
'src/layer.hpp',
'src/cb.hpp',
'src/rp.hpp',
'src/accelStruct.hpp',
'src/image.hpp',
'src/imageLayout.hpp',
'src/sync.hpp',
'src/pipe.hpp',
'src/shader.hpp',
'src/ds.hpp',
'src/overlay.hpp',
'src/queue.hpp',
'src/platform.hpp',
'src/win32.hpp',
'src/data.hpp',
'src/queryPool.hpp',
'src/submit.hpp',
'src/frame.hpp',
'src/threadContext.hpp',
'src/fault.hpp',
'src/command/commands.hpp',
'src/command/record.hpp',
'src/command/alloc.hpp',
'src/command/match.hpp',
'src/serialize/serialize.hpp',
'src/serialize/internal.hpp',
'src/serialize/util.hpp',
'src/serialize/bufs.hpp',
'src/tracy/TracyClient.cpp',
'src/vk/vulkan.h',
'src/vk/vulkan_core.h',
'src/vk/vulkan_win32.h',
'src/vk/typemap_helper.h',
'src/vk/dispatch_table.h',
'src/vk/dispatch_table_helper.h',
'src/vk/vk_layer.h',
'src/vk/format_utils.h',
'src/gui/gui.hpp',
'src/gui/resources.hpp',
'src/gui/cb.hpp',
'src/gui/command.hpp',
'src/gui/render.hpp',
'src/gui/util.hpp',
'src/gui/vertexViewer.hpp',
'src/gui/imageViewer.hpp',
'src/gui/shader.hpp',
'src/gui/blur.hpp',
'src/gui/commandSelection.hpp',
'src/gui/vizlcs.hpp',
'src/commandHook/hook.hpp',
'src/commandHook/record.hpp',
'src/commandHook/submission.hpp',
'src/commandHook/state.hpp',
'src/commandHook/copy.hpp',
# fonts
'src/gui/fonts.cpp',
'src/util/util.hpp',
'src/util/fmt.hpp',
'src/util/f16.hpp',
'src/util/intrusive.hpp',
'src/util/syncedMap.hpp',
'src/util/ext.hpp',
'src/util/debugMutex.hpp',
'src/util/profiling.hpp',
'src/util/spirv.hpp',
'src/util/camera.hpp',
'src/util/ownbuf.hpp',
'src/util/buffmt.hpp',
'include/vil_api.h',
'src/imgui/imgui.h',
# spirv-cross
'src/spirv-cross/spirv.h',
'src/spirv-cross/spirv.hpp',
'src/spirv-cross/spirv_cfg.hpp',
'src/spirv-cross/spirv_common.hpp',
'src/spirv-cross/spirv_cross.hpp',
'src/spirv-cross/spirv_cross_containers.hpp',
'src/spirv-cross/spirv_cross_error_handling.hpp',
'src/spirv-cross/spirv_cross_parsed_ir.hpp',
'src/spirv-cross/spirv_parser.hpp',
'src/spirv-cross/spirv_cfg.cpp',
'src/spirv-cross/spirv_cross.cpp',
'src/spirv-cross/spirv_parser.cpp',
'src/spirv-cross/spirv_cross_parsed_ir.cpp',
)
imgui_src = files(
# imgui
'src/imgui/imgui.cpp',
'src/imgui/imgui_draw.cpp',
'src/imgui/imgui_widgets.cpp',
'src/imgui/imgui_demo.cpp',
'src/imgui/imgui_tables.cpp',
'src/imgui/textedit.cpp',
)
public_inc = include_directories('include/')
private_inc = include_directories('src/')
inc = [
public_inc,
private_inc,
shader_inc,
]
deps = [
dep_threads,
dep_dlg,
dep_nytl,
dep_imgio,
tracy_deps,
]
dep_swa = []
# TODO: add extra option whether to enable overlay on win32
# also, even with overlay, we shouldn't pull swa as dependency.
# shold probably just copy the key_to_winapi function
if with_window or with_x11_hook or with_win32 or with_example
dep_swa = dependency('swa',
fallback: ['swa', 'swa_dep'],
static: true,
default_options: [
'with-gl=disabled',
'link-vulkan=false',
'with-kms=disabled'
])
if with_window or with_x11_hook or with_win32
deps += dep_swa
src += files(
'src/window.cpp',
'src/swaPlatform.cpp',
'src/window.hpp',
'src/swaPlatform.hpp',
)
layer_args += '-DVIL_WITH_SWA=1'
endif
endif
with_unit_tests = get_option('unit-tests')
if with_unit_tests
src += files(
'src/test/bugged.cpp',
'src/test/unit/entry.cpp',
'src/test/unit/rpsplit.cpp',
'src/test/unit/xfb.cpp',
'src/test/unit/bufferAddress.cpp',
'src/test/unit/bufparse.cpp',
'src/test/unit/match.cpp',
'src/test/unit/lmm.cpp',
'src/test/unit/fmt.cpp',
'src/test/unit/imageLayout.cpp',
)
endif
with_integration_tests = get_option('integration-tests')
if with_integration_tests
src += files(
'src/test/integration/entry.cpp',
'src/test/integration/internal.cpp', # TODO: rename
'src/test/integration/gui.cpp',
)
endif
if with_standalone
src += files(
'src/standalone/entry.cpp',
'src/util/dl.cpp',
)
# needed for dl.cpp dlopen
deps += dependency('dl', required: false)
endif
if with_callstacks
layer_args += '-DVIL_COMMAND_CALLSTACKS'
src += files(
'src/backward/trace.cpp',
'src/backward/resolve.cpp',
'src/backward/trace.hpp',
'src/backward/resolve.hpp',
'src/backward/common.hpp',
)
endif
# TODO, wip, just for testing backtraces
if not with_win32 and get_option('libdw')
dep_dw = dependency('libdw', required: false)
if dep_dw.found()
deps += dep_dw
layer_args += '-DBACKWARD_HAS_DW'
endif
endif
if with_x11_hook
src += files('src/xlib.cpp')
dep_xcb = dependency('xcb', required: true)
dep_xcb_keysyms = dependency('xcb-keysyms', required: true)
dep_x11_xcb = dependency('x11-xcb', required: true)
deps += [dep_xcb, dep_xcb_keysyms, dep_x11_xcb]
args += ['-DVIL_WITH_X11']
endif
if with_win32
src += files(
'src/win32.cpp',
'src/minhook/buffer.c',
'src/minhook/hook.c',
'src/minhook/trampoline.c',
# We currently only support 64 bit
# 'src/minhook/hde/hde32.c',
'src/minhook/hde/hde64.c',
'src/minhook/MinHook.h',
'src/minhook/buffer.h',
'src/minhook/trampoline.h',
)
args += ['-DVIL_WITH_WIN32']
args += ['/wd4310'] # for minhook
endif
# On win32, pch breaks with tracy due to some windows.h bs.
# windows.h keeps breaking my applications and will to live
pch = []
if not with_win32 or not with_tracy
# TODO: fix. We want to use pch unless we are frequently editing shaders
# See https://github.com/mesonbuild/meson/issues/10882
pch = 'src/pch.hpp'
endif
lib_spvm = static_library(
'spvm',
spvm_src,
gnu_symbol_visibility: 'hidden',
include_directories: inc,
c_args: args + cc.get_supported_arguments([
'-Wno-unused-parameter',
'-Wno-unused-variable',
'/wd4100', # unreferenced formal parameter.
'/wd4189', # unused local variable
'/wd4457', # declaration hides function parameter
# TODO: fix the ones below?
'-Wno-sign-compare',
# new clang warnings
'-Wno-strict-prototypes',
'-Wno-unused-but-set-parameter',
'-Wno-unused-but-set-variable',
'/wd4018', # signed/unsigned mismatch
'/wd4090', # different 'const' qualifier on free/realloc calls
]),
)
# building as separate lib as ugly workaround for gcc pch warning issue
# See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=64117
lib_imgui = static_library(
'imgui',
imgui_src,
gnu_symbol_visibility: 'hidden',
include_directories: inc,
cpp_args: layer_args + args,
)
link_args = [
# statically link the standard library, where supported
# might get conflicts with the one loaded by the application otherwise
# TODO: nope, using this causes weird runtime issues on linux (dlg::format
# not working as expected anymore?!)
# '-static-libstdc++',
]
if get_option('b_coverage')
link_args += ['--coverage']
endif
vil_layer = shared_library(
'VkLayer_live_introspection',
sources: [src + spv],
gnu_symbol_visibility: 'hidden',
dependencies: deps,
include_directories: inc,
link_whole: [lib_spvm, lib_imgui],
cpp_args: args + layer_args,
c_args: args,
link_args: cc.get_supported_link_arguments(link_args),
install: true,
cpp_pch: pch,
)
conf_data = configuration_data()
conf_data.set('vil_version', meson.project_version())
libpath = vil_layer.full_path()
json_config_absolute_path = get_option('json-config-absolute-path')
# TODO: this is terrible... needed for windows
if libpath.contains('\\')
if not json_config_absolute_path
libpath = libpath.split('\\')[-1]
endif
conf_data.set('lib_path', '.\\\\' + libpath)
else
if not json_config_absolute_path
libpath = libpath.split('/')[-1]
endif
conf_data.set('lib_path', libpath)
endif
configure_file(
input: 'VkLayer_live_introspection.json.in',
output: 'VkLayer_live_introspection.json',
install: true,
install_dir: join_paths(get_option('datadir'), 'vulkan', 'explicit_layer.d'),
configuration: conf_data
)
if build_machine.system() == 'windows'
# TODO add as install script via meson.add_install_script?
configure_file(
input: 'register_layer.bat.in',
output: 'register_layer.bat',
install: false,
copy: true,
)
endif
if with_example
subdir('docs/example')
endif
if with_unit_tests
# executor for embedded unit tests
viltest = executable('viltest', files('src/test/unit/main.cpp'),
include_directories: inc,
cpp_args: args,
dependencies: [],
link_with: vil_layer)
test('viltest', viltest)
endif
if with_integration_tests
# integration tests
dep_vulkan = dependency('vulkan')
dep_dl = cc.find_library('dl', required: false)
mock_icd_sub = subproject('vkmockicd')
mock_icd_file = mock_icd_sub.get_variable('icd_json_file')
mock_icd_lib = mock_icd_sub.get_variable('lib')
int_src = files(
'src/test/bugged.cpp',
'src/test/integration/main.cpp',
'src/test/integration/raw.cpp',
)
int_args = args
int_args += '-DVIL_MOCK_ICD_FILE="@0@"'.format(mock_icd_file)
int_args += '-DVIL_LAYER_PATH="@0@"'.format(meson.current_build_dir())
intest = executable('intest', [int_src, mock_icd_lib],
include_directories: inc,
cpp_args: int_args,
dependencies: [dep_dlg, dep_vulkan, dep_dl, dep_nytl])
test('intest', intest)
endif
# standalone
if with_standalone
iv = executable('iv', files('src/standalone/main.cpp'),
include_directories: inc,
cpp_args: args,
dependencies: [],
link_with: vil_layer)
endif