entities/x: Allow actual metadata usage #225
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Entities have a concept of metadata which is an unexported map.
This is a pretty cool feature and we've used it via unreleased branches before.
However since it is un-exported and uninitialized anyone who does not reimplement accessors on some wrapping class cannot use it.
In this PR we look to change that by allowing initialization of the map by default on entity creation.
To reproduce take an entity such as the one in platformer example https://github.com/oakmound/oak/blob/v4.1.0/examples/platformer/main.go#L28
char := entities.New(ctx, entities.WithRect(floatgeom.NewRect2WH(100, 100, 16, 32)), entities.WithColor(color.RGBA{255, 0, 0, 255}), entities.WithSpeed(floatgeom.Point2{3, 7}), )
then try to set some metadata
` char.SetMetadata("mykey", "somevalue")
`