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<!DOCTYPE HTML><html><head><meta charset="UTF-8"><meta name="author" content="Olivier BOES"><title>Computational Geometry Project</title><link rel="stylesheet" type="text/css" href="./style.css"><script src="./shCore.js"></script><script src="./shBrushJScript.js"></script><link href="./shCore.css" rel="stylesheet" type="text/css"><link href="./shThemeDefault.css" rel="stylesheet" type="text/css"><script> SyntaxHighlighter.all(); </script><script src="MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script></head>
<body><div class="back"> </div><div id="wrapper">
<h1>Computational Geometry Project</h1>
<p id="subtitle">— by Olivier BOES —</p>
<p>
This small website was made for the Computational Geometry course given at the ULB in 2012-2013
by <a href="http://homepages.ulb.ac.be/~slanger/">Stefan LANGERMAN</a>.
It is about the implementation of software modeling polygonal chains (connected series of line segments in 3-dimensional space).
</p>
<p>
<strong>Table of contents.</strong>
</p>
<ol>
<li><a href="./page1.html"><strong>Short Three.js Tutorial</strong></a></li>
<li><a href="./page2.html"><strong>Polygonal Chains</strong></a></li>
<li><a href="./page3.html"><strong>Segment Distance</strong></a></li>
<li><a href="./page4.html"><strong>Flat-State Connectivity</strong></a></li>
</ol>
<p>
You will need to have JavaScript enabled to read these pages and to try the in-browser 3D applications.
A recent version of a standards-respecting browser is recommended.
</p>
<p>
This work is available under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_US">Creative Commons BY-NC-SA license</a>.
</p>
</div><div class="back"> </div></body></html>