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A simple generated maze-crawler written in C using SDL
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octalsrc/c-maze
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////////////////////////////// // // // C - Maze // // // ////////////////////////////// Not the most glamorous name.. This is rewritten from a java/swing game I made for a class project, mostly as a bit of practice in learning the C language (and SDL!) It now has a random maze generator (!) and keyboard controls to set it apart from the original, but I haven't added any kind of dialog boxes to explain the "story" or congratulate you on your success. Dependancies: make, gcc, SDL2, SDL2_image Objective: Find the fabled *Eye of the Pharaohs* before your flashlight dies Controls: WASD (or arrow keys) for turning and movement SPACE to run F to toggle flashlight between low and high power ESC (or q) to quit (or just close the window) Things I'd like to add: cleaner code This is the first thing I've written in C, and I had no idea how to organize things. animations items/powerups Flashlight batteries might be a good place to start multiple levels story? monsters? really this could become a rogue-like pretty easily
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A simple generated maze-crawler written in C using SDL
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