This docker image provides a PalWorld server and some features to operate it easily. You can run and host the PalWorld server on a container.
The docker image is built as multi architecture image and will work on the following:
- linux/arm64
- linux/amd64
Execute the following command on your host machine.
docker container run --rm -d \
-v $(pwd)/palworld:/palworld \
-p 8211:8211/udp \
ghcr.io/octarect/docker-palworld-server:latest
You can change the settings by use the following environment variables:
Variable | Type | Default | Description |
---|---|---|---|
UPDATE_ON_START | bool | false |
Update a server on startup |
ENABLE_MULTITHREAD | bool | true |
Use multi threads to run a server |
ENABLE_COMMUNITY_SERVER | bool | false |
Setup as a community server (public) You may also want to set PUBLIC_IP if you host it in LAN. |
For details of each variable, see also official document: https://tech.palworldgame.com/settings-and-operation/configuration
Variable | Type | Default |
---|---|---|
ACTIVE_UNKO | bool | False |
ADMIN_PASSWORD | string | "" |
ALLOW_CONNECT_PLATFORM | string | "Steam" |
AUTO_RESET_GUILD_NO_ONLINE_PLAYERS | bool | False |
AUTO_RESET_GUILD_TIME_NO_ONLINE_PLAYERS | float | 72.000000 |
AUTO_SAVE_SPAN | float | 30.000000 |
BAN_LIST_URL | string | "https://api.palworldgame.com/api/banlist.txt" |
BASE_CAMP_MAX_NUM_IN_GUILD | int | 4 |
BASE_CAMP_MAX_NUM | int | 128 |
BASE_CAMP_WORKER_MAX_NUM | int | 15 |
BUILD_OBJECT_DAMAGE_RATE | float | 1.000000 |
BUILD_OBJECT_DETERIORATION_DAMAGE_RATE | float | 1.000000 |
CAN_PICKUP_OTHER_GUILD_DEATH_PENALTY_DROP | bool | False |
COLLECTION_DROP_RATE | float | 1.000000 |
COLLECTION_OBJECT_HP_RATE | float | 1.000000 |
COLLECTION_OBJECT_RESPAWN_SPEED_RATE | float | 1.000000 |
COOP_PLAYER_MAX_NUM | int | 4 |
DAY_TIME_SPEED_RATE | float | 1.000000 |
DEATH_PENALTY | string | "All" |
DIFFICULTY | string | "None" |
DROP_ITEM_ALIVE_MAX_HOURS | float | 1.000000 |
DROP_ITEM_MAX_NUM | int | 3000 |
DROP_ITEM_MAX_NUM_UNKO | int | 100 |
ENABLE_AIM_ASSIST_KEYBOARD | bool | False |
ENABLE_AIM_ASSIST_PAD | bool | True |
ENABLE_DEFENSE_OTHER_GUILD_PLAYER | bool | False |
ENABLE_FAST_TRAVEL | bool | True |
ENABLE_FRIENDLY_FIRE | bool | False |
ENABLE_INVADER_ENEMY | bool | True |
ENABLE_NON_LOGIN_PENALTY | bool | True |
ENABLE_PLAYER_TO_PLAYER_DAMAGE | bool | False |
ENEMY_DROP_ITEM_RATE | float | 1.000000 |
EXIST_PLAYER_AFTER_LOGOUT | bool | False |
EXP_RATE | float | 1.000000 |
GUILD_PLAYER_MAX_NUM | int | 20 |
INVISIBLE_OTHER_GUILD_BASE_CAMP_AREA_FX | bool | False |
IS_MULTIPLAY | bool | False |
IS_PVP | bool | False |
IS_START_LOCATION_SELECT_BY_MAP | bool | True |
IS_USE_BACKUP_SAVE_DATA | bool | True |
LOG_FORMAT_TYPE | string | "Text" |
NIGHT_TIME_SPEED_RATE | float | 1.000000 |
PAL_AUTO_HP_REGENE_RATE | float | 1.000000 |
PAL_AUTO_HP_REGENE_RATE_IN_SLEEP | float | 1.000000 |
PAL_CAPTURE_RATE | float | 1.000000 |
PAL_DAMAGE_RATE_ATTACK | float | 1.000000 |
PAL_DAMAGE_RATE_DEFENSE | float | 1.000000 |
PAL_EGG_DEFAULT_HATCHING_TIME | float | 72.000000 |
PAL_SPAWN_NUM_RATE | float | 1.000000 |
PAL_STAMINA_DECREACE_RATE | float | 1.000000 |
PAL_STOMACH_DECREACE_RATE | float | 1.000000 |
PLAYER_AUTO_HP_REGENE_RATE | float | 1.000000 |
PLAYER_AUTO_HP_REGENE_RATE_IN_SLEEP | float | 1.000000 |
PLAYER_DAMAGE_RATE_ATTACK | float | 1.000000 |
PLAYER_DAMAGE_RATE_DEFENSE | float | 1.000000 |
PLAYER_STAMINA_DECREACE_RATE | float | 1.000000 |
PLAYER_STOMACH_DECREACE_RATE | float | 1.000000 |
PUBLIC_IP | string | "" |
PUBLIC_PORT | int | 8211 |
RCON_ENABLED | bool | False |
RCON_PORT | int | 25575 |
REGION | string | "" |
RESTAPI_ENABLED | bool | False |
RESTAPI_PORT | int | 8212 |
SERVER_DESCRIPTION | string | "" |
SERVER_NAME | string | "Default Palworld Server" |
SERVER_PASSWORD | string | "" |
SERVER_PLAYER_MAX_NUM | int | 32 |
SHOW_PLAYER_LIST | bool | False |
USE_AUTH | bool | True |
WORKSPEED_RATE | float | 1.000000 |
See also: Optimizing PalWorld Dedicated Server: Engine.ini Settings to Reduce Lag and Rubberbanding - Reddit
Variable | Type | Default | Description |
---|---|---|---|
ENABLE_ENGINE_OPTIMIZATION | bool | false |
Generate an optimized Engine.ini |
If you set ENABLE_ENGINE_OPTIMIZATION=true
, you can customize each value in Engine.ini.
(Of course, you can also use the generated file as-is.)
Variable | Type | Default |
---|---|---|
LAN_SERVER_MAX_TICK_RATE | int | 120 |
NET_SERVER_MAX_TICK_RATE | int | 120 |
CONFIGURED_INTERNET_SPEED | int | 104857600 |
CONFIGURED_LAN_SPEED | int | 104857600 |
MAX_CLIENT_RATE | int | 104857600 |
MAX_INTERNET_CLIENT_RATE | int | 104857600 |
SMOOTH_FRAME_RATE | bool | true |
USE_FIXED_FRAME_RATE | bool | false |
SMOOTH_FRAME_RATE_LOWER_LIMIT | float | 30.000000 |
SMOOTH_FRAME_RATE_UPPER_LIMIT | float | 120.000000 |
MIN_DESIRED_FRAME_RATE | float | 60.000000 |
FIXED_FRAME_RATE | float | 120.000000 |
NET_CLIENT_TICKS_PER_SECOND | int | 120 |