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gingerBill committed Jan 29, 2017
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37 changes: 19 additions & 18 deletions README.md
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# The Odin Programming Language

Odin is fast, concise, readable, pragmatic and open sourced. It is designed with the intent of replacing C with the following goals:
The Odin programming language is fast, concise, readable, pragmatic and open sourced. It is designed with the intent of replacing C with the following goals:
* simplicity
* high performance
* built for modern systems
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* [Composition & Refactorability](https://www.youtube.com/watch?v=n1wemZfcbXM)
* [Introspection, Modules, and Record Layout](https://www.youtube.com/watch?v=UFq8rhWhx4s)
* [push_allocator & Minimal Dependency Building](https://www.youtube.com/watch?v=f_LGVOAMb78)
* [when, for, & procedure overloading](https://www.youtube.com/watch?v=OzeOekzyZK8)

## Requirements to build and run

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## Warnings

* This is still highly in development and the language's design is quite volatile.
* Syntax is definitely not fixed
* Syntax is not fixed.

## Roadmap

Not in any particular order

* Custom backend to replace LLVM
- Improve SSA design to accommodate for lowering to a "bytecode"
- SSA optimizations
- COFF generation
- linker
* Type safe "macros"
* Documentation generator for "Entities"
* Multiple architecture support
* Inline assembly
* Linking options
- Executable
- Static/Dynamic Library
* Debug information
* Compile Time Execution (CTE)
- More metaprogramming madness
- Compiler as a library
- AST inspection and modification
* CTE-based build system
* Replace LLVM backend with my own custom backend
* Improve SSA design to accommodate for lowering to a "bytecode"
* SSA optimizations
* Parametric Polymorphism ("Generics")
* Documentation Generator for "Entities"
* Multiple Architecture support
* Language level atomics and concurrency support
* Debug Information
- pdb format too
* Command line tooling
* Compiler internals:
* Command Line Tooling
* Compiler Internals:
- Big numbers library

- Multithreading for performance increase
2 changes: 1 addition & 1 deletion build.bat
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set exe_name=odin.exe

:: Debug = 0, Release = 1
set release_mode=0
set release_mode=1
set compiler_flags= -nologo -Oi -TC -fp:fast -fp:except- -Gm- -MP -FC -GS- -EHsc- -GR-

if %release_mode% EQU 0 ( rem Debug
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279 changes: 276 additions & 3 deletions code/demo.odin
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#import "fmt.odin";
#import "utf8.odin";
// #import "atomic.odin";
// #import "hash.odin";
// #import "math.odin";
// #import "mem.odin";
// #import "opengl.odin";
// #import "os.odin";
// #import "sync.odin";
// #import win32 "sys/windows.odin";

main :: proc() {
fmt.println(foo("FOO"));
// syntax();
procedure_overloading();
}

foo :: proc(test: string, test1: string, args: ...any) { }
syntax :: proc() {
// Cyclic type checking
// Uncomment to see the error
// A :: struct {b: B};
// B :: struct {a: A};

foo :: proc(test: string) { }
x: int;
y := cast(f32)x;
z := transmute(u32)y;
// down_cast, union_cast are similar too



// Basic directives
fmt.printf("Basic directives = %s(%d): %s\n", #file, #line, #procedure);
// NOTE: new and improved `printf`
// TODO: It does need accurate float printing



// record fields use the same syntax a procedure signatures
Thing1 :: struct {
x: f32,
y: int,
z: ^[]int,
};
Thing2 :: struct {x: f32, y: int, z: ^[]int};

// Slice interals are now just a `ptr+count`
slice: []int; compile_assert(size_of_val(slice) == 2*size_of(int));

// Helper type - Help the reader understand what it is quicker
My_Int :: type int;
My_Proc :: type proc(int) -> f32;


// All declarations with : are either variable or constant
// To make these declarations syntactically consistent
v_variable := 123;
c_constant :: 123;
c_type1 :: int;
c_type2 :: []int;
c_proc :: proc() { /* code here */ };


x += 1;
x -= 1;
// ++ and -- have been removed
// x++;
// x--;
// Question: Should they be added again?
// They were removed as they are redundant and statements, not expressions
// like in C/C++


// You can now build files as a `.dll`
// `odin build_dll demo.odin`


// New vector syntax
u, v: [vector 3]f32;
v[0] = 123;
v.x = 123; // valid for all vectors with count 1 to 4

// Next part
prefixes();
}


Prefix_Type :: struct {x: int, y: f32, z: rawptr};

thread_local my_tls: Prefix_Type;

prefixes :: proc() {
using var: Prefix_Type;
immutable const := Prefix_Type{1, 2, nil};
var.x = 123;
x = 123;
// const.x = 123; // const is immutable



foo :: proc(using immutable pt: Prefix_Type, immutable int_ptr: ^int) {
// int_ptr = nil; // Not valid
int_ptr^ = 123; // Is valid
}



// Same as C99's `restrict`
bar :: proc(no_alias a, b: ^int) {
// Assumes a never equals b so it can perform optimizations with that fact
}


when_statements();
}





when_statements :: proc() {
X :: 123 + 12;
Y :: X/5;
COND :: Y > 0;

when COND {
fmt.println("Y > 0");
} else {
fmt.println("Y <= 0");
}


when false {
this_code_does_not_exist(123, 321);
but_its_syntax_is_valid();
x :: ^^^^int;
}

foreign_procedures();
}

#foreign_system_library win32_user "user32.lib" when ODIN_OS == "windows";
// NOTE: This is done on purpose for two reasons:
// * Makes it clear where the platform specific stuff is
// * Removes the need to solve the travelling salesman problem when importing files :P

foreign_procedures :: proc() {
ShowWindow :: proc(hwnd: rawptr, cmd_show: i32) -> i32 #foreign win32_user;
show_window :: proc(hwnd: rawptr, cmd_show: i32) -> i32 #foreign win32_user "ShowWindow";
// NOTE: If that library doesn't get used, it doesn't get linked with
// NOTE: There is not link checking yet to see if that procedure does come from that library

// See sys/windows.odin for more examples

special_expressions();
}

special_expressions :: proc() {
// Block expression
x := {
a: f32 = 123;
b := a-123;
c := b/a;
give c;
}; // semicolon is required as it's an expression

y := if x < 50 {
give x;
} else {
// TODO: Type cohesion is not yet finished
give 123;
}; // semicolon is required as it's an expression


// This is allows for inline blocks of code and will be a useful feature to have when
// macros will be implemented into the language

loops();
}

loops :: proc() {
// The C-style for loop
for i := 0; i < 123; i += 1 {
break;
}
for i := 0; i < 123; {
break;
}
for false {
break;
}
for {
break;
}

for i in 0..<123 { // 123 exclusive
}

for i in 0...122 { // 122 inclusive
}

for val, idx in 12..<16 {
fmt.println(val, idx);
}

primes := [...]int{2, 3, 5, 7, 11, 13, 17, 19};

for p in primes {
fmt.println(p);
}

// Pointers to arrays, slices, or strings are allowed
for _ in ^primes {
// ignore the value and just iterate across it
}



name := "你好,世界";
fmt.println(name);
for r in name {
compile_assert(type_of_val(r) == rune);
fmt.printf("%r\n", r);
}

when false {
for i, size := 0; i < name.count; i += size {
r: rune;
r, size = utf8.decode_rune(name[i:]);
fmt.printf("%r\n", r);
}
}

procedure_overloading();
}


procedure_overloading :: proc() {
THINGF :: 14451.1;
THINGI :: 14451;

foo :: proc() {
fmt.printf("Zero args\n");
}
foo :: proc(i: int) {
fmt.printf("int arg, i=%d\n", i);
}
foo :: proc(f: f64) {
i := cast(int)f;
fmt.printf("f64 arg, f=%d\n", i);
}

foo();
foo(THINGF);
// foo(THINGI); // 14451 is just a number so it could go to either procedures
foo(cast(int)THINGI);




foo :: proc(x: ^i32) -> (int, int) {
fmt.println("^int");
return 123, cast(int)(x^);
}
foo :: proc(x: rawptr) {
fmt.println("rawptr");
}


a: i32 = 123;
b: f32;
c: rawptr;
fmt.println(foo(^a));
foo(^b);
foo(c);
// foo(nil); // nil could go to numerous types thus the ambiguity

f: proc();
f = foo; // The correct `foo` to chosen
f();


// See math.odin and atomic.odin for more examples
}
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