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If someone uses the x86 version of java (the notorious java.com download), their architecture will be detected as x86, despite that not truly being the case. This affects which bundled runtime architecture is selected, causing some issues launching the game.
"Could not reserve enough space for ...KB object heap"
The text was updated successfully, but these errors were encountered:
If someone uses the x86 version of java (the notorious java.com download), their architecture will be detected as x86, despite that not truly being the case. This affects which bundled runtime architecture is selected, causing some issues launching the game.
"Could not reserve enough space for ...KB object heap"
I have only ever gotten this issue with java versions > 8u152 on windows xp and with the branding One-Core-API Package installed.
If someone uses the x86 version of java (the notorious java.com download), their architecture will be detected as x86, despite that not truly being the case. This affects which bundled runtime architecture is selected, causing some issues launching the game.
"Could not reserve enough space for ...KB object heap"
The text was updated successfully, but these errors were encountered: