From 3f4d4896e2b53ac77d5a189f94f568e184ae5dce Mon Sep 17 00:00:00 2001 From: "Zhao, Yang2" Date: Wed, 25 Dec 2024 07:14:49 +0100 Subject: [PATCH] fix format --- source/loader/layers/sanitizer/msan/msan_shadow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/loader/layers/sanitizer/msan/msan_shadow.cpp b/source/loader/layers/sanitizer/msan/msan_shadow.cpp index c2acb53675..324c983613 100644 --- a/source/loader/layers/sanitizer/msan/msan_shadow.cpp +++ b/source/loader/layers/sanitizer/msan/msan_shadow.cpp @@ -138,7 +138,7 @@ ur_result_t MsanShadowMemoryGPU::Setup() { // To reserve very large amount of GPU virtual memroy, the pStart param should be beyond // the SVM range, so that GFX driver will automatically switch to reservation on the GPU // heap. - const void *StartAddress = (void *)(0x100000000000000ULL); + const void *StartAddress = (void *)(0x100'0000'0000'0000ULL); // TODO: Protect Bad Zone auto Result = getContext()->urDdiTable.VirtualMem.pfnReserve( Context, StartAddress, ShadowSize, (void **)&ShadowBegin);