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Asteroids-Mobile

Very simple C++ OpenGL game Asteroids for Android. This application was created as a learning project for OpenGL. It is not a sample of perfect C++ code, but a working example of Android game. It was written in a plain C++ with using OpenGL for mobiles (first, I started with OpenGL C++ application for Windows and later ported it to Android in this repo). It has no any audio, but contains simple game logic and graphics. I hope to improve it in future and add sensors instead of ugly buttons and etc. But for now already half of a year I cannot find a time for it, so I push it into public as is.

#Compilation

It was compiled in:

  1. Linux Debian (no problems for Windows, I have appropriate Windows project, so just ping me for it).

  2. Eclipse for Android with installed Android NDK.

To compile, please look into Android.mk and replace PATH variable like specified.

I do not have screenshots from mobile at the moment, but this is only a port from my Windows version of this game and looks pretty similar. So, here is screenshots:

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