A serverless backend for a multiplayer version of pong built for a talk at HalfStack On the Shore(ditch) 2022 using Websockets, long-running lambdas (for game loops), and a heap of other tech. For the front-end project go to this repo
Originally scaffolded using the opinionated starter kit by orangejellyfish for Serverless framework
Note: This is a rough and ready demo - do not copy and paste this and expect production quality code!