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    • flixel

      Public
      Community fork of Adam “Atomic” Saltsman's popular game engine Flixel. Distilled from a variety of Flash games he worked on over the last couple years, including Gravity Hook, Fathom and Canabalt, its primary function is to provide some useful base classes that you can extend to make your own game objects.
      ActionScript
      Other
      19384735Updated Jun 14, 2015Jun 14, 2015
    • The Flixel Power Tools are a package of classes designed to provide extra functionality to your Flixel games. Originally created by Richard Davey (Photon Storm), this is the Flixel Community fork of the library, striving to keep the library living and up to date with the latest version of Flixel.
      ActionScript
      Other
      468101Updated May 1, 2015May 1, 2015
    • Mode

      Public
      A small (but sadly not that simple) demo game built on the flixel framework. Hopefully it will become kind of obsolete with the creation of more targeted, simple, and smaller open source demo games!
      ActionScript
      Other
      23100Updated Jan 7, 2015Jan 7, 2015
    • Collection of demos for Flixel Community
      ActionScript
      MIT License
      0000Updated Nov 16, 2014Nov 16, 2014
    • A playground project to test Flixel.
      ActionScript
      0100Updated Nov 9, 2014Nov 9, 2014
    • A benchmark based on BunnyMark to test Flixel Community performance
      ActionScript
      1000Updated Jun 16, 2014Jun 16, 2014
    • A place with documentation and tutorials about Flixel Community
      MIT License
      0000Updated Jun 5, 2014Jun 5, 2014
    • Flixel Community website.
      CSS
      0130Updated May 10, 2014May 10, 2014
    • A very simple hello world flixel app.
      ActionScript
      Other
      6000Updated Apr 27, 2011Apr 27, 2011