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    • door

      Public
      A simple object movement manager that supports buttons as the default method of interacting.
      Pawn
      MIT License
      5400Updated Sep 1, 2024Sep 1, 2024
    • Extends items to have an array of data instead of just one cell. Includes functions for setting, appending and getting array data.
      Pawn
      MIT License
      2100Updated Sep 1, 2024Sep 1, 2024
    • An extension script for SIF/Container that adds SA:MP dialogs for player interaction with containers. Also allows containers and inventories to work together.
      Pawn
      MIT License
      3110Updated Sep 1, 2024Sep 1, 2024
    • An extension for ScavengeSurvive/inventory that uses SA:MP dialog menus for player interaction with their inventory items.
      Pawn
      MIT License
      6201Updated Sep 1, 2024Sep 1, 2024
    • A simple UI library providing a centered text element for messages to prompt the player to perform an action, hence "action" text.
      Pawn
      MIT License
      4200Updated Aug 31, 2024Aug 31, 2024
    • item

      Public
      A feature-rich item library with an massively extensive API.
      Pawn
      MIT License
      6600Updated Aug 31, 2024Aug 31, 2024
    • button

      Public
      Simple buttons for players to interact with, more minimal than a pickup and more elegant than a command.
      Pawn
      MIT License
      8600Updated Aug 31, 2024Aug 31, 2024
    • container

      Public
      This package facilitates the creation of "virtual inventories" to be created in order to store items in.
      Pawn
      MIT License
      4300Updated Aug 14, 2024Aug 14, 2024
    • A simple library providing an API for player-to-player interactions such as checking which players are stood near each other and detecting who approached who.
      Pawn
      MIT License
      5620Updated Sep 15, 2023Sep 15, 2023
    • inventory

      Public
      A simple inventory script for storing items in per-player containers.
      Pawn
      MIT License
      4600Updated Jul 10, 2023Jul 10, 2023
    • Gameplay testing boilerplate code for quick spawning and testing of in-game features.
      Pawn
      MIT License
      2000Updated Apr 20, 2023Apr 20, 2023
    • language

      Public
      Provides a simple API for multi-language systems.
      Pawn
      MIT License
      3300Updated Dec 11, 2022Dec 11, 2022
    • mentions

      Public
      Provides a way for players to mention each other by ID and insert colour codes into chat.
      Pawn
      MIT License
      2500Updated Aug 27, 2022Aug 27, 2022
    • mathutil

      Public
      A collection of useful mathematical functions. Documentation in source code.
      Pawn
      MIT License
      4500Updated Nov 25, 2021Nov 25, 2021
    • A simple progress bar wrapper that facilitates simple "hold actions". Actions that a player must hold a key to complete.
      Pawn
      1300Updated Jun 18, 2021Jun 18, 2021
    • Pawn
      2100Updated Oct 22, 2020Oct 22, 2020
    • Provides an item type definition for wearable containers so players can carry multiple items with them.
      Pawn
      MIT License
      2120Updated Oct 22, 2020Oct 22, 2020
    • craft

      Public
      A small module to add a combination functionality to inventories enabling players to combine multiple items into one new item.
      Pawn
      MIT License
      1100Updated Oct 20, 2020Oct 20, 2020
    • weapons

      Public
      An advanced, feature-rich, weapon framework for San Andreas Multiplayer.
      Pawn
      MIT License
      1300Updated Jun 2, 2020Jun 2, 2020
    • Clothes item type - allows changing skin via an item.
      Pawn
      1100Updated Jun 6, 2018Jun 6, 2018
    • geid

      Public
      GEID = Global entity ID. Used for generating unique identifier strings for players or entities so their state may be identified and stored elsewhere.
      Pawn
      MIT License
      1100Updated Apr 10, 2018Apr 10, 2018
    • A quick testing/development library that provides 6 NPCs to test gameplay mechanics such as items, weapons and interactions with.
      Pawn
      MIT License
      1000Updated Apr 4, 2018Apr 4, 2018
    • Captures a running buffer of player states for use in anti-cheat or statistical libraries.
      Pawn
      1300Updated Apr 4, 2018Apr 4, 2018
    • settings

      Public
      A simple ini-based settings library for loading server settings with defaults. Supports arrays of ints, floats and strings!
      Pawn
      MIT License
      1200Updated Apr 3, 2018Apr 3, 2018
    • health

      Public
      This package provides the advanced health and knockout feature from Scavenge and Survive.
      Pawn
      MIT License
      1210Updated Mar 28, 2018Mar 28, 2018
    • Item testing boilerplate code for quick testing of item related features such as inventories and interfaces.
      Pawn
      MIT License
      1000Updated Mar 10, 2018Mar 10, 2018
    • velocity

      Public
      Simply provides a function to get the player's velocity (or their vehicle) in kilometres per hour.
      Pawn
      MIT License
      1100Updated Jan 20, 2018Jan 20, 2018
    • timeutil

      Public
      A collection of assorted utilities for working with timestamps and time values. Uses CTime and sscanf.
      Pawn
      MIT License
      1100Updated Jan 20, 2018Jan 20, 2018
    • `GetTickCountDifference` returns the difference between two values from `GetTickCount` and takes into account overflow.
      Pawn
      MIT License
      2100Updated Jan 20, 2018Jan 20, 2018
    • energy

      Public
      Provides players with an energy bar to represent energy from food and hunger. The energy level drops over time at a rate determined by animation.
      Pawn
      MIT License
      1200Updated Jan 20, 2018Jan 20, 2018