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Since PhysFS can treat all contents of the Archive as if it were in a single folder, it may be better to organize stuff like this:
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The idea of a Patch System is officially abandoned. Reasons for this decision are:
We cancelled it in favor a different approach that is currently being worked on. Additionally, we'll focus on repacking good Episodes so that they can take full advantage of TheXTech's new features. |
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In order to fix Vanilla Levels that are broken by new features like Multipoints or Multires, a system to patch old levels on-the-fly is required.
I'd like to make a suggestion how this could be implemented by the example of Cliffside.lvl from Super RMN Bros.:
Copy the old level inside a folder named
OLD
and check it's MD5-Checksum (here: 33e39e089734fa2b679898c40b5d6d77).Add the changes to the level via an Editor (preferably Moondust with the 1.3 Config Pack) and save as
NEW/Cliffside.lvl
.Create the Patch with the following Command*:
diff -u OLD/Cliffside.lvl NEW/Cliffside.lvl > 33e39e089734fa2b679898c40b5d6d77.patch
*Works on Linux, don't know about Windows.
This will give us:
Anything before the
---
/+++
lines will be ignored. This allows us:Patch-Files will be stored inside patches.7z, which will be inside the
settings
folder.This approach depends on:
What do you think?
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