{"payload":{"pageCount":1,"repositories":[{"type":"Public","name":"Environment-Project","owner":"UE4-OceanProject","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"Java","color":"#b07219"},"pullRequestCount":2,"issueCount":10,"starsCount":366,"forksCount":104,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-07-14T16:37:36.998Z"}},{"type":"Public","name":"OceanPlugin","owner":"UE4-OceanProject","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":15,"forksCount":15,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-07-14T16:35:31.520Z"}},{"type":"Public","name":"BuoyancyPlugin","owner":"UE4-OceanProject","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":11,"forksCount":11,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-07-14T16:35:23.037Z"}},{"type":"Public","name":"WeatherDataPlugin","owner":"UE4-OceanProject","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":4,"forksCount":9,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-07-07T10:37:18.684Z"}},{"type":"Public","name":"SkyPlugin","owner":"UE4-OceanProject","isFork":false,"description":"SkyPlugin - Where the sun and moon meet the sky","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":20,"forksCount":19,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-07-07T10:37:09.941Z"}},{"type":"Public","name":"stellarium","owner":"UE4-OceanProject","isFork":true,"description":"Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":817,"license":"GNU General Public License v2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-04-22T05:33:21.594Z"}},{"type":"Public","name":"FishPlugin","owner":"UE4-OceanProject","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":5,"forksCount":10,"license":null,"participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-03-22T22:49:36.777Z"}},{"type":"Public","name":"TerrainTopologyPlugin","owner":"UE4-OceanProject","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":4,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-12-04T02:55:35.520Z"}},{"type":"Public","name":"TimePlugin","owner":"UE4-OceanProject","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":12,"forksCount":17,"license":"Other","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-09-26T18:27:26.228Z"}},{"type":"Public","name":"WeatherSysPlugin","owner":"UE4-OceanProject","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":3,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-06-27T04:39:16.747Z"}},{"type":"Public","name":"OceanProject","owner":"UE4-OceanProject","isFork":false,"description":"Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":1,"issueCount":5,"starsCount":1391,"forksCount":553,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-05-26T16:15:41.160Z"}},{"type":"Public","name":"Unreal_Buoyancy","owner":"UE4-OceanProject","isFork":true,"description":"Library for Buoyancy in unreal 4, includes simple and advanced buoyancy for moving an actor in a fluid. Includes networking. Currently a work in progress. Developed for Sails of War.","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":2,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-05-17T23:48:30.266Z"}},{"type":"Public","name":"UE4Webcamera","owner":"UE4-OceanProject","isFork":true,"description":"Adds support for web cameras in Unreal Engine 4","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":47,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2020-08-30T18:50:30.761Z"}},{"type":"Public","name":"UnrealCam","owner":"UE4-OceanProject","isFork":true,"description":" Unreal Engine 4 Virtual webcam plugin, streams unreal viewport contents to other applications as virtual camera.","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":10,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2020-05-29T05:22:13.300Z"}},{"type":"Public","name":"ComputeShaderDev","owner":"UE4-OceanProject","isFork":false,"description":"Proof of concept Compute Shader without using data packing in textures for input/output","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":47,"forksCount":14,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2020-03-05T18:03:15.239Z"}},{"type":"Public","name":"UWCableComponent","owner":"UE4-OceanProject","isFork":true,"description":"Underwater Cable Component for Unreal Engine 4","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":4,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2018-05-01T23:41:23.141Z"}}],"repositoryCount":16,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"UE4-OceanProject repositories"}