MAME 0.247 #11
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Here are some videos @davidhaywood has posted showing work that’s gone into this release. Hard Times with sound emulated: Monon Color – 神魄-失落的遗迹 (Zinba! The Lost Relics): Monon Color – 铠甲勇士大乱斗 (Armor Warrior): Monon Color – 洛克王国-大冒险 (Roco Kingdom: Big Adventure): Monon Color – 僵尸猎人 (Zombie Hunter): Monon Color – 洛克王国-魔法阵 (Roco Kingdom: Magic Array): Monon Color – 喜羊羊与灰太狼-决战咩星 (Pleasant Goat and Big Big Wolf’s Comet Battle): Monon Color – 赛尔号-能源大作战 (Seer: Energy Battle): Monon Color – 逻辑拼一拼 (Logic Fight): Monon Color – 洛克王国-王者徽章 (Roco Kindom: The King’s Badge) and 洛克王国-卡牌战纪 (Roco Kingdom: Card Wars): Monon Color – 龙珠-武道大会 (Dragon Ball: Budokai): Monon Color – Marvel Iron Man: Hero Strike: Monon Color – 英雄联盟-终极格斗 (League of Legends: The Ultimate Fight): Monon Color – 脑力连连看 (Ultimate Brain Power): |
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Sly DC wrote a blog post about Micom Mahjong, with plenty of pictures of the console itself (inside and out), as well as the magazines in which it was advertised. These kinds of single-game CPU-based TV game systems are historically important as they represent a stepping stone between the “Pong consoles” that implemented built-in games using dedicated logic and the later CPU-based consoles that ran software from cartridges (or other removable media). It’s awesome to see this working in MAME. Mahjong was a natural choice for a system like this:
Using current market rates for USD/JPY is misleading. The Yen had less relative purchasing power in the early ’80s than it does now. Deflation from the mid ’90s onwards as the asset bubble collapsed meant the Yen appreciated against other currencies and its relative purchasing power increased. It was about JPY230 to the USD in 1982, so USD208. After factoring in inflation of about 3.07, that gives about USD640 equivalent in 2022. Still expensive, but not as expensive as it would have been if it was USD360 equivalent in 1982. |
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As he often does, Bob Zed has made a video showing a quick preview of newly added and promoted systems and software: |
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MAME 0.247
With a change of season just around the corner, it’s time to unveil MAME 0.247! This is a huge release, and should have something for everyone!
Newly added systems, and systems promoted to working, include:
You’ll also find numerous bug fixes and emulation improvements across the board. There’s better support for low-cost Macintosh models based on the V8 chipset (including the LC, LC II, and Classic II). There are quite a few fixes for issues with Nintendo’s NES/Famicom-derived arcade systems, the VS. System and PlayChoice-10. Several ZX Spectrum derivatives from the Eastern Bloc are in better shape. The Atari POKEY sounds better. The PC Engine pachinko controller from Coconuts Japan is now supported. There’s also an important fix for extracting CHD CD-ROM images.
The stream of prototype cartridges is still flowing, with a number of Atari 2600, Game Boy Color, NES, and Super NES additions landing this month. You’ll also find the Scholastic Microzine disks for Apple II, and several PC magazine cover disks. The new VGMPlay music rips include music from the recently-emulated Poly-Net Warriors arcade game.
As always, you can read about everything that’s happened this month in the whatsnew.txt file, or download the source and 64-bit Windows binary packages from the download page.
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