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There are several examples you can follow for creating a subset build:
You can use either approach as a starting point. Most emulators don’t have comparable scope – they typically emulate a few related systems. MAME is big because it does a lot of things. Some of the things that increase the size include:
If you’re looking at a full MAME software list, the software list files also take up a fair bit of space. Given the number of systems MAME supports, there are a lot of software dumps documented. Are you running |
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So, I've been trying to compile MAME with only the neogeo core, but I have been unsuccessful so far.
I've been reading the MAME documentation and compilation guide, but I'm having trouble understanding it, the docs are quite unclear and incomplete.
What I need is the smallest build possible with only the neogeo aes core.
Also, why does MAME require so much space on the HD? It's almost 500 MB, since every other emulator out there is around 50 MB?
Does making a tiny build with only the neogeo core would also require that amount of data?
I'm under Bodhi Linux 7.0 (Ubuntu 22.04)
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