The lost map #1143
Replies: 8 comments
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Heh, it's the map that i helped with the atmosphere/basic lighting setup 🗡 |
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Yes, as i said in last line 😃 |
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I corrected some textures and made a version that seem compatible with the 1.9.9 version |
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It is a wonderful map! There are many secrets and the lightning is very good! =) |
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So it is not 1.6 only right ? |
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map is unfinished, contains many bugs, I spotted these just by quick playtest (in 5 minutes), lighting is messed, map have 122 light sources and none of them is flagged, many lights are clustered - like 20 lights in 1 square meter, all of this resulting in terrible flickering shadows all over the map. Map maybe runs in 1.9.9, but its totally unoptimised, it looks more like randomly placed elements on raw map. but don't worry, Im sure you will upgrade it |
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What is a light flagged ? 😄 |
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there is some info about lights, variants etc, read carefully ;p ...also next time do not post unfinished maps, knowing you and you big mouth which only saying that you can fix it, but you rather make another one in the same quality.. please spare us from this |
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Some people know it, i work on the lost map since a lot of time, with Trooper and yoho, and other contributions. It's a huge volcanic map where an omega rocket has landed, but the alpha team were already here and cut this place with a magnetic field. The map is made of a lot of small bases mostly made for snipe, all around the map. The dimensions of the map were actually made for my rifle vars, but it works with the default vars too. I tried to most of times put the weapons in a place where it is supposed to be, like a shelf, or a locker, not on the ground. I'll add that I made a lot of secrets in it.
(I thank snipergoth for helping me in the lightning)
lost.zip
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