Getting started with setup of a Rust3DS dev environment #80
Unanswered
ian-h-chamberlain
asked this question in
Q&A
Replies: 1 comment 4 replies
-
@PeCoBe that's interesting, perhaps your devkitPro installation is missing the debug version of the library? As another test, you could see if building with I'm running macOS so the installation directory is probably different but on my system there are basically two copies of each library installed in
Does your installation look like that as well? |
Beta Was this translation helpful? Give feedback.
4 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Spinning out into a discussion Q&A from some comments in #32 to avoid too much unrelated stuff happening on that issue.
Context below:
Beta Was this translation helpful? Give feedback.
All reactions