Change cost and cutscene state to use +1/+2 offset instead of thousands #435
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name: build | |
on: | |
push: | |
branches: | |
- '*' | |
tags: | |
- '*' | |
jobs: | |
build: | |
runs-on: windows-2022 | |
env: | |
WORKDIR: D:/build | |
steps: | |
- name: Enable Git support for long file paths | |
run: git config --system core.longpaths true | |
- name: Set up directories | |
run: "md -Path 'C:\\moon\\randomizer'" | |
- name: Extract tag | |
uses: olegtarasov/get-tag@v2.1 | |
id: tagName | |
with: | |
tagRegex: "v?([^-]*)" | |
- name: Check out repository code | |
uses: actions/checkout@v3 | |
- name: Install MSVC developer tools | |
uses: microsoft/setup-msbuild@v1.1 | |
with: | |
arch: x64 | |
- name: Setup dotnet | |
uses: actions/setup-dotnet@v1 | |
with: | |
dotnet-version: 5.0.x | |
- name: Add msbuild to PATH | |
uses: microsoft/setup-msbuild@v1.1 | |
- name: Install Conan | |
id: conan | |
uses: turtlebrowser/get-conan@main | |
with: | |
version: 1.59.0 | |
- name: Conan version | |
run: echo "${{ steps.conan.outputs.version }}" | |
- name: Symlink build directory | |
run: | | |
$path = Resolve-Path . | |
New-Item -Path ${{ env.WORKDIR }} -ItemType SymbolicLink -Value $path | |
- name: Generate solution | |
shell: cmd | |
working-directory: ${{ env.WORKDIR }} | |
run: | | |
gen_win64_vs2022.release.bat | |
IF ERRORLEVEL 1 ( | |
echo GENERATING FAILED | |
exit 1 | |
) | |
- name: Compile Wotw Rando | |
shell: cmd | |
working-directory: ${{ env.WORKDIR }} | |
run: | | |
cmake --build .\build\win64 --target INSTALL_RUNTIME --config RelWithDebInfo -- -clp:ForceConsoleColor | |
IF ERRORLEVEL 1 ( | |
echo BUILD FAILED | |
exit 1 | |
) | |
- name: Archive randomizer | |
uses: actions/upload-artifact@v2 | |
with: | |
name: randomizer | |
path: 'C:\moon\randomizer\*' |