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Imagine Microsoft pushing a minor VS update that breaks compilation
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timoschwarzer committed Aug 29, 2024
1 parent d9ad36e commit 0599688
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Showing 4 changed files with 5 additions and 8 deletions.
2 changes: 1 addition & 1 deletion projects/Core/utils/byte_stream.h
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@@ -1,6 +1,6 @@
#pragma once

#include <string_view>
#include <string>
#include <vector>
#include <Core/macros.h>

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3 changes: 1 addition & 2 deletions projects/Modloader/il2cpp_helpers.cpp
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Expand Up @@ -16,11 +16,10 @@
#include <Modloader/modloader.h>
#include <Modloader/windows_api/console.h>
#include <Modloader/windows_api/memory.h>
#include <Modloader/app/il2cpp_api.h>

#include <Common/ext.h>

#include <codecvt>
#include <locale>
#include <vector>
#include <xstring>

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4 changes: 1 addition & 3 deletions projects/Modloader/il2cpp_helpers.h
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@@ -1,8 +1,6 @@
#pragma once

#include <Modloader/app/il2cpp_api.h>
#include <Modloader/app/structs/Component_1.h>
#include <Modloader/app/structs/GameObject.h>
#include <Modloader/app/structs/List_1_System_Int32_.h>
#include <Modloader/app/structs/Scene.h>
#include <Modloader/app/structs/ScriptableObject.h>
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#include <Modloader/windows_api/memory.h>
#include <memory>

#include <string_view>
#include <string>
#include <vector>

using GCHandleId = uint32_t;
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4 changes: 2 additions & 2 deletions projects/Modloader/udp_socket.h
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#include <functional>
#include <memory>
#include <span>
#include <string_view>
#include <string>
#include <vector>

namespace modloader {
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std::string server;
int port;
};
} // namespace modloader
} // namespace modloader

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