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Architecture

Harsh Raj edited this page Oct 7, 2021 · 1 revision

The repo's architecture:

We would be having three Major classes:

  1. The game class which has functionalities of updating the game states.
  2. The user class which has functionalities related to current player.
  3. The database handler class which interacts with the database we create for storing the game states. Initially, we would be using json files as the database, later we would try to shift to some online database.

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