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skyscrapers_striped.py
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skyscrapers_striped.py
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import numpy as np
import pyln
def main():
pyln.utility.compile_numba()
scene = pyln.Scene()
n = 5
for x in np.arange(-n, n):
for y in np.arange(-n, n):
if x == 2 and y == 1:
continue
p = np.random.random() * 0.25 + 0.2
fx = x + (np.random.random() * 0.5 - 0.25)
fy = y + (np.random.random() * 0.5 - 0.25)
fz = np.random.random() * 3 + 1
scene.add(pyln.StripedCube([fx - p, fy - p, 0], [fx + p, fy + p, fz], 10))
# define camera parameters
eye = [1.75, 1.25, 6.0] # camera position
center = [0.0, 0.0, 0.0] # camera looks at
up = [0.0, 0.0, 1.0] # up direction
# define rendering parameters
width = 1024 # rendered width
height = 1024 # rendered height
fovy = 100.0 # vertical field of view, degrees
znear = 0.1 # near z plane
zfar = 100.0 # far z plane
step = 0.01 # how finely to chop the paths for visibility testing
# compute 2D paths that depict the 3D scene
paths = scene.render(eye, center, up, width, height, fovy, znear, zfar, step)
# save results
paths.write_to_svg(
"examples/images/skyscrapers_striped.svg",
width,
height,
background_color="white",
)
if __name__ == "__main__":
main()