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Merge pull request #1061 from overte-org/default_fov_adjustment
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Increase default vertical FOV
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JulianGro authored Jul 1, 2024
2 parents fe99345 + 69105e7 commit 3ddd205
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion libraries/shared/src/ViewFrustum.h
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ const int NUM_FRUSTUM_CORNERS = 8;
const int NUM_FRUSTUM_PLANES = 6;

const float DEFAULT_CENTER_SPHERE_RADIUS = 3.0f;
const float DEFAULT_FIELD_OF_VIEW_DEGREES = 45.0f;
const float DEFAULT_FIELD_OF_VIEW_DEGREES = 55.0f;
const float DEFAULT_ASPECT_RATIO = 16.0f/9.0f;
const float DEFAULT_NEAR_CLIP = 0.08f;
const float DEFAULT_FAR_CLIP = 16384.0f;
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2 changes: 1 addition & 1 deletion scripts/system/libraries/WebTablet.js
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ var Y_AXIS = {x: 0, y: 1, z: 0};
var X_AXIS = {x: 1, y: 0, z: 0};
var DEFAULT_DPI = 31;
var DEFAULT_WIDTH = 0.4375;
var DEFAULT_VERTICAL_FIELD_OF_VIEW = 45; // degrees
var DEFAULT_VERTICAL_FIELD_OF_VIEW = 55; // degrees
var SENSOR_TO_ROOM_MATRIX = -2;
var CAMERA_MATRIX = -7;
var ROT_Y_180 = {x: 0.0, y: 1.0, z: 0, w: 0};
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