Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

2.14.0 #597

Merged
merged 23 commits into from
Oct 11, 2024
Merged

2.14.0 #597

merged 23 commits into from
Oct 11, 2024

Conversation

MegaPiggy
Copy link
Member

@MegaPiggy MegaPiggy commented Sep 26, 2024

  • Fixed issue where menus weren't able to be used with controller/keyboard.
  • Added the ability to put negative numbers in the config menu's number fields.
    • Deprecated OnInputPopupValidateChar and added fixed version as OnValidateChar. Don't think anyone had used this event yet, but just in case.
  • Improved look of some config menu items.
  • Fixed "MOD OPTIONS" tab closing when clicked on.
  • Made "MODS" selected by default, instead of "OWML".
  • Fixed text/number entry popup forcing you back to the GAMEPLAY tab.
  • Added SetValue() and SetText() to IOWMLTextEntryElement.
  • Made GameObjectHelper.CreateAndAdd use the type name if no object name is provided.

throckmorpheus and others added 12 commits August 16, 2024 23:41
New buttons were being placed after the spacers instead of between them
Resolves #589 (the top-level mods menu not responding to controller input), in addition to various little visual bugs with the menus.

Co-authored-by: Throckmorpheus <49765589+throckmorpheus@users.noreply.github.com>
@misternebula misternebula linked an issue Oct 10, 2024 that may be closed by this pull request
@misternebula misternebula merged commit 43024f6 into master Oct 11, 2024
3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
4 participants