Introduces new features:
- Maximum Overtime
- Tiebreaker Resolution
mp_timelimit_improved_timelimit
: The time limit (in minutes) for the match timer in overtime. 0 for no time limit (default).
mp_timelimit_improved_tiebreaker
: If 1, the match will resolve ties at the end of overtime (if mp_timelimit_improved_timelimit is greater than 0). In the event that both teams are tied for rounds, the winning team will be determined by the number of points captured (or, in simpler terms, whoever has captured mid). The winning team will receive 1 additional round point and the game will then be immediately ended.
Additionally introduces the end_match
command to gracefully end a match in a way that will protect the logs.
Full Changelog: v1.3.2...v1.4.1