From 0890ada33be0096e094397bc98f34a03b607fc6d Mon Sep 17 00:00:00 2001 From: Nikolas McPhail <30512384+tricksurf@users.noreply.github.com> Date: Mon, 13 Nov 2023 19:25:09 -0500 Subject: [PATCH] fix: orange ghost rotation (#203) --- src/Features/Demo/NetworkGhostPlayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Features/Demo/NetworkGhostPlayer.cpp b/src/Features/Demo/NetworkGhostPlayer.cpp index e122d66b4..ffdfeab31 100644 --- a/src/Features/Demo/NetworkGhostPlayer.cpp +++ b/src/Features/Demo/NetworkGhostPlayer.cpp @@ -503,7 +503,7 @@ void NetworkManager::SendPlayerData() { auto player = client->GetPlayer(GET_SLOT() + 1); if (player) { bool grounded = player->ground_entity(); - packet << DataGhost{client->GetAbsOrigin(player), engine->GetAngles(GET_SLOT()), client->GetViewOffset(player).z, grounded}; + packet << DataGhost{client->GetAbsOrigin(player), engine->GetAngles(engine->IsOrange() ? 0 : GET_SLOT()), client->GetViewOffset(player).z, grounded}; } else { packet << DataGhost{{0, 0, 0}, {0, 0, 0}, 0, false}; }