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housesprinkler_season.c
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housesprinkler_season.c
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/* housesprinkler - A simple home web server for sprinkler control
*
* Copyright 2023, Pascal Martin
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*
* housesprinkler_season.c - Manage the watering seasons.
*
* SYNOPSYS:
*
* void housesprinkler_season_refresh (void);
*
* This function must be called each time the sprinkler configuration
* has been changed. It converts the configured seasons into activable
* ones.
*
* int housesprinkler_season_priority (const char *name);
*
* Return the priority of the specified season. or 0 if the season does
* not exist.
*
* int housesprinkler_season_index (const char *name);
*
* Return the current watering index given the specific season setting,
* or 100 (full watering) if the season does not exist.
*/
#include <string.h>
#include <stdlib.h>
#include <echttp.h>
#include <echttp_json.h>
#include "houselog.h"
#include "housesprinkler.h"
#include "housesprinkler_config.h"
#include "housesprinkler_season.h"
#define DEBUG if (sprinkler_isdebug()) printf
typedef struct {
const char *name;
int priority;
int unit;
int index[52];
} SprinklerSeason;
#define SPRINKLER_SEASON_INVALID 0
#define SPRINKLER_SEASON_WEEKLY 1 // Weekly index (52 weeks).
#define SPRINKLER_SEASON_MONTHLY 2 // Monthly index (12 months).
static SprinklerSeason *Seasons = 0;
static int SeasonsCount = 0;
static int housesprinkler_season_find (const char *name) {
int i;
if (!name) return -1;
for (i = 0; i < SeasonsCount; ++i) {
if (strcmp (Seasons[i].name, name) == 0) return i;
}
return -1;
}
void housesprinkler_season_refresh (void) {
int i, j;
int count;
int content;
char path[128];
// Reload all seasons.
//
if (Seasons) free (Seasons);
Seasons = 0;
SeasonsCount = 0;
content = housesprinkler_config_array (0, ".seasons");
if (content > 0) {
SeasonsCount = housesprinkler_config_array_length (content);
if (SeasonsCount > 0) {
Seasons = calloc (SeasonsCount, sizeof(SprinklerSeason));
DEBUG ("Loading %d seasons\n", SeasonsCount);
}
}
for (i = 0; i < SeasonsCount; ++i) {
snprintf (path, sizeof(path), "[%d]", i);
int season = housesprinkler_config_object (content, path);
if (season > 0) {
Seasons[i].unit = SPRINKLER_SEASON_INVALID; // Safe default.
Seasons[i].name = housesprinkler_config_string (season, ".name");
if (!Seasons[i].name) continue; // Bad entry.
int priority = housesprinkler_config_integer (season, ".priority");
Seasons[i].priority = (priority <= 0) ? 0 : priority;
count = 0;
int index = housesprinkler_config_array (season, ".weekly");
if (index <= 0) {
index = housesprinkler_config_array (season, ".monthly");
if (index <= 0) continue; // Bad entry.
Seasons[i].unit = SPRINKLER_SEASON_MONTHLY;
count = 12;
} else {
Seasons[i].unit = SPRINKLER_SEASON_WEEKLY;
count = 52;
}
if (count != housesprinkler_config_array_length(index)) {
Seasons[i].unit = SPRINKLER_SEASON_INVALID;
continue; // Bad entry.
}
for (j = 0; j < count; ++j) {
snprintf (path, sizeof(path), "[%d]", j);
Seasons[i].index[j] =
housesprinkler_config_integer(index, path);
}
DEBUG ("\tSeason %s (%sly)\n",
Seasons[i].name,
(Seasons[i].unit==SPRINKLER_SEASON_WEEKLY)?"week":"month");
}
}
}
int housesprinkler_season_priority (const char *name) {
int season = housesprinkler_season_find (name);
if (season < 0) return 0; // No season, lowest priority.
return Seasons[season].priority;
}
int housesprinkler_season_index (const char *name) {
int season = housesprinkler_season_find (name);
if (season < 0) return 100; // No season, no index. Go full water.
int index = 100;
// Week of the year. We do not care about getting the exact
// result, just having something matching the period of the year.
//
time_t now = time(0);
struct tm local = *localtime(&now);
int week = (local.tm_yday - local.tm_wday + 4) / 7;
if (week < 0) week = 51;
else if (week >= 52) week -= 52;
switch (Seasons[season].unit) {
case SPRINKLER_SEASON_WEEKLY:
index = Seasons[season].index[week];
break;
case SPRINKLER_SEASON_MONTHLY:
index = Seasons[season].index[local.tm_mon];
break;
default:
DEBUG ("Invalid season unit %d for %s\n",
Seasons[season].unit, Seasons[season].name);
}
return index;
}