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JavaScript & WebGL Infinite Landscape

This project implements a 3D infinite landscape using random numbers as an initial seed to generate the terrain, which remains consistent until the web browser is refreshed.

Demonstration of the following;

  1. 3D Graphics

  2. WebGL and HTML Canva

  3. Shaders (for basic lighting)

  4. Basic Catmull-Rom Spline Path Interpolation

Includes the GL-Matrix JavaScript Library (because I'm lazy and didn't want to roll my own matrix operations);

https://glmatrix.net/