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Is the project actually still alive? #12

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fjtrujy opened this issue Aug 6, 2023 · 2 comments
Open

Is the project actually still alive? #12

fjtrujy opened this issue Aug 6, 2023 · 2 comments

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@fjtrujy
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fjtrujy commented Aug 6, 2023

Hello,

I'm asking this because I'm starting to port this emulator into other platforms.

I'm making the program more POSIX, creating drivers to better encapsulate the specific platform features, and making some cleanup around the code.... actually thousand of lines have been changed already on my fork.

The main question here is:
Are you interested in these changes, in order to create a PR in the future?

Cheers

@phoe-nix
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sry, i have no time on this, and i cant do anything since my hard disc broken.

@alessioscand
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@fjtrujy @phoe-nix please excuse me if I write here for this very heartfelt request.

SNK's Neo Geo Arcade Stick Pro apparently uses a fork of NJEMU.

It's a very nice device but, I don't know why, they gave the option to use the scanlines only combined with some smoothing filter, without the possibility of using them "clean" with pixel-scaling.

So I would like to ask, please: is this something managed within the NJEMU emulator?
If so, would you be so kind as to show me, in the fork link above, what to change in order to disable the smoothing filter (leaving just the scanlines), in order to propose a PR / little update to SNK?

Thank you so much :)

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