UOP editor compatible with EC client of Ultilma Online
The tool works for reading UOP files and extract AND edit the content correctly.
The rework is fully complete!
Now it includes:
- Better brute force search
- Mass replace feature.
- Improved interface.
- More info, and text/image preview (without unpacking).
- Cleaner code, and tons of bugs fixed.
For feedbacks and support: https://discord.gg/fwH4bWV
If you want to help let me know!
Next objective: expanding the mythic.package library to add the ability to read/save as many files as possible of the client files (animations, tiledata, statics, etc...). If someone wants to help, let me know.
[◼◼◼◼◼] String Dictionary (complete):
The string dictionary contains file names and the names of objects inside the tiledata.
DONE: file reading + fire writing + edit interface.
[◼◼◼◼◼] Cliloc (complete):
This is to edit the client text strings and add/edit new languages.
NOTE: currently EC has a fixed number of languages, and even if the app is able to add new ones, the client won't be able to use them.
DONE: file reading + fire writing + edit interface + add new language option.
[◼◼◼◼◼] Facet Definition (complete):
This is for editing the minimap areas in the client.
DONE: file reading + file writing + edit interface + add new maps.
[◼◼◻◻◻] Map Sector:
This is for editing the map statics.
DONE: file reading + file writing.
TODO: editing interface.
[◼◼◻◻◻] Tileart:
This is for editing the items settings.
DONE: file reading + file writing.
TODO: editing interface.
[◼◼◻◻◻] Terrain Definitions:
This is for editing the data of the ground textures.
DONE: file reading + file writing.
TODO: editing interface.
[◼◼◻◻◻] MultiCollection:
This is for editing the map statics.
DONE: file reading + file writing.
TODO: editing interface.
[◼◻◻◻◻] Animation Frames:
This is for editing the creatures and equipment animations
DONE: file reading.
TODO: editing interface, file writing and turning an image into a frame.
[◻◻◻◻◻] Waypoints:
This is for editing the default waypoints (used only on default UI).
TODO: not started yet.
[◻◻◻◻◻] Unknown files:
Files that I have no clue what's inside:
- AnimationDefinition
- AnimationSequence
- EffectDefinitionCollection
- LegacyTerrain
TODO: not started yet.
[◻◻◻◻◻] Character Sprites Creator:
A tool to create custom sprite sheets for your character to be converted in gif/avatars/etc...
TODO: not started yet.
[◼◼◼◼◼] String Dictionary (complete):
The string dictionary contains file names and the names of objects inside the tiledata.
DONE: file reading + fire writing + edit interface.
[◼◼◼◼◼] Cliloc (complete):
This is to edit the client text strings and add/edit new languages.
DONE: file reading + fire writing + edit interface + add new language option.
[◻◻◻◻◻] Map Sector:
This is for editing the map statics.
TODO: not started yet.
[◼◼◻◻◻] Tileart:
This is for editing the items settings.
DONE: file reading + file writing.
TODO: editing interface.
[◼◼◻◻◻] MultiCollection:
This is for editing the map statics.
DONE: file reading + file writing.
TODO: editing interface.
[◼◻◻◻◻] Animation Frames:
This is for editing the creatures and equipment animations
DONE: file reading.
TODO: editing interface, file writing and turning an image into a frame.
[◼◼◻◻◻] TileArt:
This are fake TGA files used for the image of CC items and terrain.
DONE: file reading + file writing.
TODO: editing interface.
[◼◼◻◻◻] GumpArt: This are fake TGA files used for the image of CC gump and paperdoll elements.
DONE: file reading + file writing.
TODO: editing interface.
[◻◻◻◻◻] Mul editor:
A set of tools to view and edit the CC mul files.
TODO: not started yet.
[◻◻◻◻◻] Character Sprites Creator:
A tool to create custom sprite sheets for your character to be converted in gif/avatars/etc...
TODO: not started yet.
[◻◻◻◻◻] KR Animations:
This is a tool to view and export KR animations to be used on CC/EC.
TODO: not started yet.
[◻◻◻◻◻] Mul Animations:
This is a tool to view and export old CC mul animations to be used on CC/EC.
TODO: not started yet.
[◻◻◻◻◻] VD Animations:
This is a tool to view and export old VD files animations to be used on CC/EC.
TODO: not started yet.