-
Notifications
You must be signed in to change notification settings - Fork 49
/
session_srtp.go
200 lines (166 loc) · 5.22 KB
/
session_srtp.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
// SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
// SPDX-License-Identifier: MIT
package srtp
import (
"net"
"sync"
"time"
"github.com/pion/logging"
"github.com/pion/rtp"
)
const defaultSessionSRTPReplayProtectionWindow = 64
// SessionSRTP implements io.ReadWriteCloser and provides a bi-directional SRTP session
// SRTP itself does not have a design like this, but it is common in most applications
// for local/remote to each have their own keying material. This provides those patterns
// instead of making everyone re-implement
type SessionSRTP struct {
session
writeStream *WriteStreamSRTP
}
// NewSessionSRTP creates a SRTP session using conn as the underlying transport.
func NewSessionSRTP(conn net.Conn, config *Config) (*SessionSRTP, error) { //nolint:dupl
if config == nil {
return nil, errNoConfig
} else if conn == nil {
return nil, errNoConn
}
loggerFactory := config.LoggerFactory
if loggerFactory == nil {
loggerFactory = logging.NewDefaultLoggerFactory()
}
localOpts := append(
[]ContextOption{},
config.LocalOptions...,
)
remoteOpts := append(
[]ContextOption{
// Default options
SRTPReplayProtection(defaultSessionSRTPReplayProtectionWindow),
},
config.RemoteOptions...,
)
s := &SessionSRTP{
session: session{
nextConn: conn,
localOptions: localOpts,
remoteOptions: remoteOpts,
readStreams: map[uint32]readStream{},
newStream: make(chan readStream),
acceptStreamTimeout: config.AcceptStreamTimeout,
started: make(chan interface{}),
closed: make(chan interface{}),
bufferFactory: config.BufferFactory,
log: loggerFactory.NewLogger("srtp"),
},
}
s.writeStream = &WriteStreamSRTP{s}
err := s.session.start(
config.Keys.LocalMasterKey, config.Keys.LocalMasterSalt,
config.Keys.RemoteMasterKey, config.Keys.RemoteMasterSalt,
config.Profile,
s,
)
if err != nil {
return nil, err
}
return s, nil
}
// OpenWriteStream returns the global write stream for the Session
func (s *SessionSRTP) OpenWriteStream() (*WriteStreamSRTP, error) {
return s.writeStream, nil
}
// OpenReadStream opens a read stream for the given SSRC, it can be used
// if you want a certain SSRC, but don't want to wait for AcceptStream
func (s *SessionSRTP) OpenReadStream(ssrc uint32) (*ReadStreamSRTP, error) {
r, _ := s.session.getOrCreateReadStream(ssrc, s, newReadStreamSRTP)
if readStream, ok := r.(*ReadStreamSRTP); ok {
return readStream, nil
}
return nil, errFailedTypeAssertion
}
// AcceptStream returns a stream to handle RTCP for a single SSRC
func (s *SessionSRTP) AcceptStream() (*ReadStreamSRTP, uint32, error) {
stream, ok := <-s.newStream
if !ok {
return nil, 0, errStreamAlreadyClosed
}
readStream, ok := stream.(*ReadStreamSRTP)
if !ok {
return nil, 0, errFailedTypeAssertion
}
return readStream, stream.GetSSRC(), nil
}
// Close ends the session
func (s *SessionSRTP) Close() error {
return s.session.close()
}
func (s *SessionSRTP) write(b []byte) (int, error) {
packet := &rtp.Packet{}
if err := packet.Unmarshal(b); err != nil {
return 0, err
}
return s.writeRTP(&packet.Header, packet.Payload)
}
// bufferpool is a global pool of buffers used for encrypted packets in
// writeRTP below. Since it's global, buffers can be shared between
// different sessions, which amortizes the cost of allocating the pool.
//
// 1472 is the maximum Ethernet UDP payload. We give ourselves 20 bytes
// of slack for any authentication tags, which is more than enough for
// either CTR or GCM. If the buffer is too small, no harm, it will just
// get expanded by growBuffer.
var bufferpool = sync.Pool{ // nolint:gochecknoglobals
New: func() interface{} {
return make([]byte, 1492)
},
}
func (s *SessionSRTP) writeRTP(header *rtp.Header, payload []byte) (int, error) {
if _, ok := <-s.session.started; ok {
return 0, errStartedChannelUsedIncorrectly
}
// encryptRTP will either return our buffer, or, if it is too
// small, allocate a new buffer itself. In either case, it is
// safe to put the buffer back into the pool, but only after
// nextConn.Write has returned.
ibuf := bufferpool.Get()
defer bufferpool.Put(ibuf)
s.session.localContextMutex.Lock()
encrypted, err := s.localContext.encryptRTP(ibuf.([]byte), header, payload)
s.session.localContextMutex.Unlock()
if err != nil {
return 0, err
}
return s.session.nextConn.Write(encrypted)
}
func (s *SessionSRTP) setWriteDeadline(t time.Time) error {
return s.session.nextConn.SetWriteDeadline(t)
}
func (s *SessionSRTP) decrypt(buf []byte) error {
h := &rtp.Header{}
headerLen, err := h.Unmarshal(buf)
if err != nil {
return err
}
r, isNew := s.session.getOrCreateReadStream(h.SSRC, s, newReadStreamSRTP)
if r == nil {
return nil // Session has been closed
} else if isNew {
if !s.session.acceptStreamTimeout.IsZero() {
_ = s.session.nextConn.SetReadDeadline(time.Time{})
}
s.session.newStream <- r // Notify AcceptStream
}
readStream, ok := r.(*ReadStreamSRTP)
if !ok {
return errFailedTypeAssertion
}
decrypted, err := s.remoteContext.decryptRTP(buf, buf, h, headerLen)
if err != nil {
return err
}
_, err = readStream.write(decrypted)
if err != nil {
return err
}
return nil
}