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Uploaded final version of m6 2022 July-August with compiled files.
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plaincube committed Aug 16, 2022
1 parent 737edd1 commit ef435b7
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13,001 changes: 13,001 additions & 0 deletions m6/2022/latest/eclipse/.metadata/.bak_0.log

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3,436 changes: 607 additions & 2,829 deletions m6/2022/latest/eclipse/.metadata/.log

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package bastion.defiantce.module.player;

import org.lwjgl.input.Keyboard;

import bastion.defiantce.module.Category;
import bastion.defiantce.module.Module;
import bastion.defiantce.utils.Invoker;

public class FastLadder extends Module{

private int ticks = 0;

public FastLadder() {
super("FastLadder", 0, Category.PLAYER);
}

@Override
public void onUpdate() {
if(this.isToggled()) {
ticks++;
if(Invoker.isOnLadder() && Keyboard.isKeyDown(Invoker.getForwardCode())) {
Invoker.setMotionY(0.25);
}else if(Invoker.isOnLadder() && !Keyboard.isKeyDown(Invoker.getForwardCode())) {
Invoker.setMotionY(-0.25);
}
}
}

}
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package bastion.defiantce.module;

import java.util.ArrayList;

import bastion.defiantce.module.combat.*;
import bastion.defiantce.module.movement.*;
import bastion.defiantce.module.player.*;
import bastion.defiantce.module.render.*;

public class ModuleManager {

public static ArrayList<Module> mods;

public ModuleManager() {
mods = new ArrayList<Module>();

//COMBAT
newMod(new FastBow());
newMod(new KillAura());

//MOVEMENT
newMod(new AutoJump());
newMod(new Flight());
newMod(new NoFallDamage());
newMod(new ParkourHelper());
newMod(new Glide());
newMod(new JumpLock());
newMod(new SneakLock());
newMod(new SpeedHack());
newMod(new SprintLock());
newMod(new UnlimitedJumps());
newMod(new WalkLock());
newMod(new WallClimb());
newMod(new WaterBobbing());

//PLAYER
newMod(new AntiCobweb());
newMod(new AutoMine());
newMod(new AutoRespawn());
newMod(new FastLadder());
newMod(new FastUse());

//RENDER
newMod(new ClickGui());
newMod(new ESP());
newMod(new Xray());

//MISC
}

public static void newMod(Module m) {
mods.add(m);
}

public static ArrayList<Module> getModules() {
return mods;
}

public static void onUpdate() {
for(Module m : mods) {
m.onUpdate();
}
}

public static void onRender() {
for (Module m : mods) {
m.onRender();
}
}

public static void onKey(int k) {
for (Module m : mods) {
if (m.getKey() == k) {
m.toggle();
}
}
}

}
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package bastion.defiantce.module;

import java.util.ArrayList;

import bastion.defiantce.module.combat.*;
import bastion.defiantce.module.movement.*;
import bastion.defiantce.module.player.*;
import bastion.defiantce.module.render.*;

public class ModuleManager {

public static ArrayList<Module> mods;

public ModuleManager() {
mods = new ArrayList<Module>();

//COMBAT
newMod(new FastBow());
newMod(new KillAura());

//MOVEMENT
newMod(new AutoJump());
newMod(new Flight());
newMod(new NoFallDamage());
newMod(new ParkourHelper());
newMod(new Glide());
newMod(new JumpLock());
newMod(new SneakLock());
newMod(new SpeedHack());
newMod(new SprintLock());
newMod(new UnlimitedJumps());
newMod(new WalkLock());
newMod(new WallClimb());
newMod(new WaterBobbing());

//PLAYER
newMod(new AutoMine());
newMod(new AutoRespawn());
newMod(new FastLadder());
newMod(new FastUse());

//RENDER
newMod(new ClickGui());
newMod(new ESP());
newMod(new Xray());

//MISC
}

public static void newMod(Module m) {
mods.add(m);
}

public static ArrayList<Module> getModules() {
return mods;
}

public static void onUpdate() {
for(Module m : mods) {
m.onUpdate();
}
}

public static void onRender() {
for (Module m : mods) {
m.onRender();
}
}

public static void onKey(int k) {
for (Module m : mods) {
if (m.getKey() == k) {
m.toggle();
}
}
}

}
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package bastion.defiantce.utils;

public class Timer {

private long prevTime;

public Timer() {
prevTime = 0;
}

public boolean hasTimePassed(long miliSec) {
return (float)(getTime() - prevTime) >= miliSec;
}

public void reset() {
prevTime = getTime();
}

public static long getTime() {
return System.nanoTime() / 1000000;
}

}
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package bastion.defiantce.utils;

public class Timer {

}
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package bastion.defiantce.module;

import java.util.ArrayList;

import bastion.defiantce.module.combat.*;
import bastion.defiantce.module.movement.*;
import bastion.defiantce.module.player.*;
import bastion.defiantce.module.render.*;

public class ModuleManager {

public static ArrayList<Module> mods;

public ModuleManager() {
mods = new ArrayList<Module>();

//COMBAT
newMod(new FastBow());
newMod(new KillAura());

//MOVEMENT
newMod(new AutoJump());
newMod(new Flight());
newMod(new NoFallDamage());
newMod(new ParkourHelper());
newMod(new Glide());
newMod(new SneakLock());
newMod(new SpeedHack());
newMod(new SprintLock());
newMod(new UnlimitedJumps());
newMod(new WalkLock());
newMod(new WallClimb());
newMod(new WaterBobbing());

//PLAYER
newMod(new FastUse());

//RENDER
newMod(new ClickGui());
newMod(new ESP());
newMod(new Xray());

//MISC
}

public static void newMod(Module m) {
mods.add(m);
}

public static ArrayList<Module> getModules() {
return mods;
}

public static void onUpdate() {
for(Module m : mods) {
m.onUpdate();
}
}

public static void onRender() {
for (Module m : mods) {
m.onRender();
}
}

public static void onKey(int k) {
for (Module m : mods) {
if (m.getKey() == k) {
m.toggle();
}
}
}

}
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package bastion.defiantce.module.player;

public class AutoRespwn {

}
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package bastion.defiantce.module.player;

public class FastLadder {

}
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package bastion.defiantce.module;

import java.util.ArrayList;

import bastion.defiantce.module.combat.*;
import bastion.defiantce.module.movement.*;
import bastion.defiantce.module.player.*;
import bastion.defiantce.module.render.*;

public class ModuleManager {

public static ArrayList<Module> mods;

public ModuleManager() {
mods = new ArrayList<Module>();

//COMBAT
newMod(new FastBow());
newMod(new KillAura());

//MOVEMENT
newMod(new AutoJump());
newMod(new Flight());
newMod(new NoFallDamage());
newMod(new ParkourHelper());
newMod(new Glide());
newMod(new JumpLock());
newMod(new SneakLock());
newMod(new SpeedHack());
newMod(new SprintLock());
newMod(new UnlimitedJumps());
newMod(new WalkLock());
newMod(new WallClimb());
newMod(new WaterBobbing());

//PLAYER
newMod(new AutoRespawn());
newMod(new FastLadder());
newMod(new FastUse());

//RENDER
newMod(new ClickGui());
newMod(new ESP());
newMod(new Xray());

//MISC
}

public static void newMod(Module m) {
mods.add(m);
}

public static ArrayList<Module> getModules() {
return mods;
}

public static void onUpdate() {
for(Module m : mods) {
m.onUpdate();
}
}

public static void onRender() {
for (Module m : mods) {
m.onRender();
}
}

public static void onKey(int k) {
for (Module m : mods) {
if (m.getKey() == k) {
m.toggle();
}
}
}

}
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package bastion.defiantce.module.movement;

public class JumpLock {

}
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