| NPM Package | Get Started | Examples| MLC LLM | Discord |
WebLLM is a modular, customizable javascript package that directly brings language model chats directly onto web browsers with hardware acceleration. Everything runs inside the browser with no server support and accelerated with WebGPU. We can bring a lot of fun opportunities to build AI assistants for everyone and enable privacy while enjoying GPU acceleration.
Check out our demo webpage to try out! This project is a companion project of MLC LLM, our companion project that runs LLMs natively on iPhone and other native local environments.
WebLLM offers a minimalist and modular interface to access the chatbot in the browser. The WebLLM package itself does not come with UI, and is designed in a modular way to hook to any of the UI components. The following code snippet demonstrate a simple example that generates a streaming response on a webpage. You can check out examples/get-started to see the complete example.
import * as webllm from "@mlc-ai/web-llm";
// We use label to intentionally keep it simple
function setLabel(id: string, text: string) {
const label = document.getElementById(id);
if (label == null) {
throw Error("Cannot find label " + id);
}
label.innerText = text;
}
async function main() {
// create a ChatModule,
const chat = new webllm.ChatModule();
// This callback allows us to report initialization progress
chat.setInitProgressCallback((report: webllm.InitProgressReport) => {
setLabel("init-label", report.text);
});
// You can also try out "RedPajama-INCITE-Chat-3B-v1-q4f32_0"
await chat.reload("vicuna-v1-7b-q4f32_0");
const generateProgressCallback = (_step: number, message: string) => {
setLabel("generate-label", message);
};
const prompt0 = "What is the capital of Canada?";
setLabel("prompt-label", prompt0);
const reply0 = await chat.generate(prompt0, generateProgressCallback);
console.log(reply0);
const prompt1 = "Can you write a poem about it?";
setLabel("prompt-label", prompt1);
const reply1 = await chat.generate(prompt1, generateProgressCallback);
console.log(reply1);
console.log(await chat.runtimeStatsText());
}
main();
WebLLM comes with API support for WebWorker so you can hook the generation process into a separate worker thread so that the compute in the webworker won't disrupt the UI.
We first create a worker script that created a ChatModule and hook it up to a handler that handles requests.
// worker.ts
import { ChatWorkerHandler, ChatModule } from "@mlc-ai/web-llm";
// Hookup a chat module to a worker handler
const chat = new ChatModule();
const handler = new ChatWorkerHandler(chat);
self.onmessage = (msg: MessageEvent) => {
handler.onmessage(msg);
};
Then in the main logic, we create a ChatWorkerClient
that
implements the same ChatInterface
. The rest of the logic remains the same.
// main.ts
import * as webllm from "@mlc-ai/web-llm";
async function main() {
// Use a chat worker client instead of ChatModule here
const chat = new webllm.ChatWorkerClient(new Worker(
new URL('./worker.ts', import.meta.url),
{type: 'module'}
));
// everything else remains the same
}
You can find a complete a complete chat app example in examples/simple-chat.
WebLLM works as a companion project of MLC LLM.
It reuses the model artifact and builds flow of MLC LLM, please check out MLC LLM document
on how to build new model weights and libraries (MLC LLM document will come in the incoming weeks).
To generate the wasm needed by WebLLM, you can run with --target webgpu
in the mlc llm build.
There are two elements of the WebLLM package that enables new models and weight variants.
- model_url: Contains a URL to model artifacts, such as weights and meta-data.
- model_lib: The web assembly libary that contains the executables to accelerate the model computations.
Both are customizable in the WebLLM.
async main() {
const myLlamaUrl = "/url/to/my/llama";
const appConfig = {
"model_list": [
{
"model_url": myLlamaUrl,
"local_id": "MyLlama-3b-v1-q4f32_0"
}
],
"model_lib_map": {
"llama-v1-3b-q4f32_0": "/url/to/myllama3b.wasm",
};
// override default
const chatOpts = {
"repetition_penalty": 1.01
};
const chat = new ChatModule();
// load a prebuilt model
// with a chat option override and app config
// under the hood, it will load the model from myLlamaUrl
// and cache it in the browser cache
//
// Let us assume that myLlamaUrl/mlc-config.json contains a model_lib
// field that points to "llama-v1-3b-q4f32_0"
// then chat module will initialize with these information
await chat.reload("MyLlama-3b-v1-q4f32_0", chatOpts, appConfig);
}
In many cases, we only want to supply the model weight variant, but
not necessarily a new model. In such cases, we can reuse the model lib.
In such cases, we can just pass in the model_list
field and skip the model lib,
and make sure the mlc-chat-config.json
in the model url has a model lib
that points to a prebuilt version, right now the prebuilt lib includes
vicuna-v1-7b-q4f32_0
: llama-7b models.RedPajama-INCITE-Chat-3B-v1-q4f32_0
: RedPajama-3B variant.
You can directly use WebLLM in your package via npm. Checkout instructions in the following project
- get-started: minimum get started example.
- web-worker: get started with web worker backed chat.
- simple-chat: a mininum and complete chat app.
NOTE: you don't need to build by yourself unless you would like to change the WebLLM package, follow use WebLLM instead.
WebLLM package is a web runtime designed for MLC LLM.
-
Install all the prerequisites for compilation:
- emscripten. It is an LLVM-based compiler that compiles C/C++ source code to WebAssembly.
- Follow the installation instruction to install the latest emsdk.
- Source
emsdk_env.sh
bysource path/to/emsdk_env.sh
, so thatemcc
is reachable from PATH and the commandemcc
works.
- Install jekyll by following the official guides. It is the package we use for website.
- Install jekyll-remote-theme by command. Try gem mirror if install blocked.
gem install jekyll-remote-theme
We can verify the successful installation by trying out
emcc
andjekyll
in terminal, respectively. - emscripten. It is an LLVM-based compiler that compiles C/C++ source code to WebAssembly.
-
Setup necessary environment
Prepare all the necessary dependencies for web build:
./scripts/prep_deps.sh
-
Buld WebLLM Package
npm run build
-
Validate some of the sub-packages
You can then go to the subfolders in examples to validate some of the sub-packages. We use Parcelv2 for bundling. Although Parcel is not very good at tracking parent directory changes sometimes. When you make a change in the WebLLM package, try to edit the
package.json
of the subfolder and save it, which will trigger Parcel to rebuild.
- Demo page
- If you want to run LLM on native runtime, check out MLC-LLM
- You might also be interested in Web Stable Diffusion.
This project is initiated by members from CMU catalyst, UW SAMPL, SJTU, OctoML and the MLC community. We would love to continue developing and supporting the open-source ML community.
This project is only possible thanks to the shoulders open-source ecosystems that we stand on. We want to thank the Apache TVM community and developers of the TVM Unity effort. The open-source ML community members made these models publicly available. PyTorch and Hugging Face communities make these models accessible. We would like to thank the teams behind vicuna, SentencePiece, LLaMA, Alpaca. We also would like to thank the WebAssembly, Emscripten, and WebGPU communities. Finally, thanks to Dawn and WebGPU developers.