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populate.csv
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populate.csv
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LOOK,"{look, examine"},"
Usage: look
look [at] <item>
Anything in [] brackets is optional and usually omitted.
For studying your surroundings.
Examples:
> look
> look at angel
Note that if you LOOK CORPSE, you will see its inventory."
COMMANDS,"{command, commands, cmd}","The following is a list of valid commands:
look,
take,
get,
wear,
remove,
drop,
give,
say,
chat,
evaluate, // i.e. show your stats
open,
unlock,
hit,
sleep,
wake,
stand,
north,
south,
east,
west,
who,
help,
inventory,
quit"
GET,"{get, take}","Usage: get <item>
get <item> <container>
For taking items from your surroundings.
Examples:
> get sword
> get key corpse"
WEAR,{wear},"Usage: wear <item>
For wearing gear.
Examples:
> wear codpiece"
REMOVE,"{remove}","Usage: remove <item>
Take off a piece of clothing.
Examples:
> remove codpiece"
DROP,{drop},"Usage: drop <item>
Drop an item.
Examples:
> drop sword"
GIVE,"{give}","Usage: give <item> <other_player>
Hand an item over to another player, whether NPC or human.
Examples:
> give codpiece guard.
NOTE: the object you are giving always comes before the person you are giving it to."
SAY,"{say}","Usage: say <text that you want to say>
Chat with other players in the same room.
Examples:
> say hey there, what's up?
To talk to all players in the game, use CHAT.
SEE ALSO: CHAT"
CHAT,"{chat}","Usage: chat <text you wish to chat>
Broadcasts your mouth words to all other players in the game.
Examples:
> chat hey all, what's new?
To speak to only the characters in your room, use SAY.
SEE ALSO: SAY"
EVALUATE,"{ev, eval, evaluate}","Usage: evaluate
Show the current state of your skills and character.
Examples:
evaluate"
OPEN,"{open}","Usage: open <object>
open <door> <direction>
Open a door or any other closed object.
Examples:
> open chest
> open door // works if there is only one door
> open door n // if there are multiple doors, you must specify which to open"
UNLOCK,"{unlock}","Usage: unlock <object>
unlock <door> <direction>
Unlock a door or any other locked object.
Examples:
> unlock chest
> unlock door // works if there is only one door
> unlock door n // if there are multiple doors, you must specify which to unlock"
HIT,"{hit}","Usage: hit <player>
Hit a player or NPC, thus beginning a fight.
Examples:
> hit idiot"
SLEEP,"{sleep}","Usage: sleep
Puts you to sleep. In the future, this will speed health regeneration.
Examples:
> sleep
SEE ALSO: WAKE"
WAKE,"{wake}","Usage: wake
Wakes you up from sleep, and leaves you in a seated state.
Examples:
> wake
SEE ALSO: SLEEP, STAND"
STAND,"{stand}","Usage: stand
Stand up from a seated position.
Examples:
> stand"
MOVEMENT,"{north, n, south, s, east, e, west,w }","Usage: <direction>
Moves your character around the map.
Examples:
> north
> s // moves south
> east
> w // moves west"
WHO,"{who}","Usage: who
Displays all the human players currently logged in.
Examples:
> who"
INVENTORY,"{inv, inventory}","Usage: inventory
Displays the items you are currently holding.
Examples:
> inv
> inventory"
QUIT,"{quit}","Usage: quit
Exits the game and closes the connection.
Examples:
> quit
NOTE: At present, your data will not persist between sessions."