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Tasks that need to be completed before we release v2:
Finish supporting duplicate characters so that calls to CriminalsManager that interact with the criminals table do not break.
Improve the dynamic colour generator by switching to a colour space like HSL/HUSL. The Hue value will make it easy to avoid the yellow/orange ranges where the contours are visual indications of player state which leads to confusion.
Better indication of lobby size or type on Crime.net. Display ([current_players] / [lobby_size]) or person icon + x[current_players] text.
Ensure that maps can be completed. Aftershock, Mountain, Framing Frame(Day 2 in train), etc seem to have issues or limitations on completing an event/objective. In larger lobby sizes this will also affect other trigger areas like escape zones, these conditions should consider using a min player count instead of all, or <=4 for events that check vehicle seats are filled.
Seamlessly switch between regular and big lobbies(not essential for v2):
A visual indication or label or filter option to differentiate between regular/big lobbies.
See if we can display/join regular lobbies without having to disable pdmod & BLT mod. This should also enable achievements/stats/etc when in regular lobbies.
Hosting at a lobby size of 4 should work as a regular lobby as if the mod was disabled. Not required but helps towards seamless lobby type switching.
The text was updated successfully, but these errors were encountered:
Tasks that need to be completed before we release v2:
([current_players] / [lobby_size])
or person icon +x[current_players]
text.Seamlessly switch between regular and big lobbies(not essential for v2):
The text was updated successfully, but these errors were encountered: