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3D igo/baduk/weiqi/go game board and GUI for GnuGo and other GTP engines ray traced by GLSL shader

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Red Carpet Goban

Ray traced 3D igo/baduk/weiqi/go board and GUI rendered using GLSL.

External GTP engines supported, GnuGo required as the main engine.

Builds on Windows 7/10 and Linux.

For windows binaries and more screenshots see hraj.si/goban.

screenshot

Dependencies

  • boost
  • clipp
  • freetype2
  • GLM
  • glyphy
  • libRocket
  • libsgfcplusplus
  • libsndfile
  • nlohmann::json
  • portaudio
  • spdlog

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3D igo/baduk/weiqi/go game board and GUI for GnuGo and other GTP engines ray traced by GLSL shader

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