Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

dead-time zero insertion for simulation #21

Open
guruofquality opened this issue Jul 22, 2016 · 0 comments
Open

dead-time zero insertion for simulation #21

guruofquality opened this issue Jul 22, 2016 · 0 comments

Comments

@guruofquality
Copy link
Contributor

Consider a simulation style demo where a block produces paced bursts. We have no way to insert zeros in the dead-time between bursts so the receiver shows burst back to back. Even the Lora demo ended up using a significant amount of configurable padding to simulate this. A dead-time insertion block should have two ports:

  • port 0 is the bursty data with end of frame label
  • port 1 is the zero (or noise) stream

The block muxes between the two using the end frame label to switch to port 1, and the presence of data on port 0 to switch back.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant