-
Notifications
You must be signed in to change notification settings - Fork 1.1k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
1 changed file
with
19 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
--- | ||
tags: | ||
- 连击火焰 | ||
- combo flame | ||
--- | ||
|
||
# 连击火焰 | ||
|
||
::: Infobox | ||
![](img/combo-fire.jpg "黄色、橙色与红色的连击火焰(低于 500 连击时)") | ||
::: | ||
|
||
::: Infobox | ||
![](img/blue-combo-fire.jpg "蓝色的连击火焰(高于 500 连击时)") | ||
::: | ||
|
||
**连击火焰** (**Combo fire**) 最初是源于 DS 游戏[《押忍!战斗!应援团!》](/wiki/iNiS_games)背景中的游戏元素,最终被引入了 osu!。在达成第一个[连击目标](/wiki/Gameplay/Combo_milestone)后,游玩区域背景会显示一团黄色的燃烧火焰。当玩家获得 500 [连击](/wiki/Gameplay/Combo_(score_multiplier))时,连击火焰会变成蓝色。火焰在断连时会消失,但后续达成连击目标时会再次出现。 | ||
|
||
出于性能考虑,连击火焰在 2013 年 3 月 5 日被禁用了。 |