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Fix Daily Challenge play count using a different colour than osu-web
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424ever committed Aug 24, 2024
1 parent a30fe9d commit 89a4025
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// See the LICENCE file in the repository root for full licence text.

using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
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using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osuTK;

namespace osu.Game.Tests.Visual.Online
Expand Down Expand Up @@ -60,5 +62,12 @@ private void update(Action<APIUserDailyChallengeStatistics> change)
change.Invoke(User.Value!.User.DailyChallengeStatistics);
User.Value = new UserProfileData(User.Value.User, User.Value.Ruleset);
}

[Test]
public void TestPlayCountRankingTier()
{
AddAssert("1 before silver", () => DailyChallengeStatsDisplay.TierForPlayCount(30) == RankingTier.Bronze);
AddAssert("first silver", () => DailyChallengeStatsDisplay.TierForPlayCount(31) == RankingTier.Silver);
}
}
}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Scoring;
using osu.Game.Localisation;

namespace osu.Game.Overlays.Profile.Header.Components
{
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APIUserDailyChallengeStatistics stats = User.Value.User.DailyChallengeStatistics;

dailyPlayCount.Text = DailyChallengeStatsDisplayStrings.UnitDay(stats.PlayCount.ToLocalisableString("N0"));
dailyPlayCount.Colour = colours.ForRankingTier(tierForPlayCount(stats.PlayCount));
dailyPlayCount.Colour = colours.ForRankingTier(TierForPlayCount(stats.PlayCount));

TooltipContent = new DailyChallengeTooltipData(colourProvider, stats);

Show();

static RankingTier tierForPlayCount(int playCount) => DailyChallengeStatsTooltip.TierForDaily(playCount / 3);
}

// Rounding up is needed here to ensure the overlay shows the same colour as osu-web for the play count.
// This is because, for example, 31 / 3 > 10 in JavaScript because floats are used, while here it would
// get truncated to 10 with an integer division and show a lower tier.
public static RankingTier TierForPlayCount(int playCount) => DailyChallengeStatsTooltip.TierForDaily((int)Math.Ceiling(playCount / 3.0d));

public ITooltip<DailyChallengeTooltipData> GetCustomTooltip() => new DailyChallengeStatsTooltip();
}
}

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