This a C++ OpenGL repository to contain my work for Computer Graphics (COMP371) from Concordia Universirty during Fall 2017.
- Shader
- Window
- Object Loader
- Visual Studio 15.2+ (though any c++14 compliant should work)
- Open-Source Libraries
You are no longer required to download and compile the libraries above; for the System Setup there is a .zip which contains all the binaries for x64 (Debug/Release) as well as the include file structures. The application and the libraries are avaliable here for download. For details about installing the libraries or for setting up the enviroment variables.
- Use the link above to download the
Libraries
- Extract the files to the location you desire. Recommended
C:\Users\<your_username>\OpenGL\
- Copy the runtime .dll's to the system folder.
C:\Windows\System32\
- Use the link above to download the
System Setup.exe
- Run the
System Setup.exe
and follow the directions displayed. For more information, use the link provided.