diff --git a/examples/IO/LowLevelEngine/LowLevelEngine.pde b/examples/IO/LowLevelEngine/LowLevelEngine.pde index baf526d..53fe2f9 100644 --- a/examples/IO/LowLevelEngine/LowLevelEngine.pde +++ b/examples/IO/LowLevelEngine/LowLevelEngine.pde @@ -1,6 +1,7 @@ import processing.sound.*; import com.jsyn.engine.SynthesisEngine; +import com.jsyn.unitgen.ChannelOut; void setup() { @@ -50,5 +51,5 @@ void draw() { // a useful callback method when you are debugging a sound sketch void mouseClicked() { - Sound.Status(); + Sound.status(); }