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Descriptors.h
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Descriptors.h
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#ifndef _DESCRIPTORS_H_
#define _DESCRIPTORS_H_
// Includes
#include <LUFA/Drivers/USB/USB.h>
#include <avr/pgmspace.h>
// Type Defines
// Device Configuration Descriptor Structure
typedef struct
{
USB_Descriptor_Configuration_Header_t Config;
// Joystick HID Interface
USB_Descriptor_Interface_t HID_Interface;
USB_HID_Descriptor_HID_t HID_JoystickHID;
USB_Descriptor_Endpoint_t HID_ReportOUTEndpoint;
USB_Descriptor_Endpoint_t HID_ReportINEndpoint;
} USB_Descriptor_Configuration_t;
// Device Interface Descriptor IDs
enum InterfaceDescriptors_t
{
INTERFACE_ID_Joystick = 0, /**< Joystick interface descriptor ID */
};
// Device String Descriptor IDs
enum StringDescriptors_t
{
STRING_ID_Language = 0, // Supported Languages string descriptor ID (must be zero)
STRING_ID_Manufacturer = 1, // Manufacturer string ID
STRING_ID_Product = 2, // Product string ID
};
// Macros
// Endpoint Addresses
#define JOYSTICK_IN_EPADDR (ENDPOINT_DIR_IN | 1)
#define JOYSTICK_OUT_EPADDR (ENDPOINT_DIR_OUT | 2)
// HID Endpoint Size
// The Switch -needs- this to be 64.
// The Wii U is flexible, allowing us to use the default of 8 (which did not match the original Hori descriptors).
#define JOYSTICK_EPSIZE 64
// Descriptor Header Type - HID Class HID Descriptor
#define DTYPE_HID 0x21
// Descriptor Header Type - HID Class HID Report Descriptor
#define DTYPE_Report 0x22
// Function Prototypes
uint16_t CALLBACK_USB_GetDescriptor(
const uint16_t wValue,
const uint16_t wIndex,
const void** const DescriptorAddress
) ATTR_WARN_UNUSED_RESULT ATTR_NON_NULL_PTR_ARG(3);
#endif