forked from qmathe/gnustep-libobjc2
-
Notifications
You must be signed in to change notification settings - Fork 1
/
hash_table.h
561 lines (524 loc) · 14.6 KB
/
hash_table.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
/**
* hash_table.h provides a template for implementing hopscotch hash tables.
*
* Several macros must be defined before including this file:
*
* MAP_TABLE_NAME defines the name of the table. All of the operations and
* types related to this table will be prefixed with this value.
*
* MAP_TABLE_COMPARE_FUNCTION defines the function used for testing a key
* against a value in the table for equality. This must take two void*
* arguments. The first is the key and the second is the value.
*
* MAP_TABLE_HASH_KEY and MAP_TABLE_HASH_VALUE define a pair of functions that
* takes a key and a value pointer respectively as their argument and returns
* an int32_t representing the hash.
*
* Optionally, MAP_TABLE_STATIC_SIZE may be defined, to define a table type
* which has a static size.
*/
#include "lock.h"
#include <unistd.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#ifdef ENABLE_GC
# include <gc/gc.h>
# include <gc/gc_typed.h>
# define CALLOC(x,y) GC_MALLOC(x*y)
# define IF_NO_GC(x)
# define IF_GC(x) x
#else
# define CALLOC(x,y) calloc(x,y)
# define IF_NO_GC(x) x
# define IF_GC(x)
#endif
#ifndef MAP_TABLE_NAME
# error You must define MAP_TABLE_NAME.
#endif
#ifndef MAP_TABLE_COMPARE_FUNCTION
# error You must define MAP_TABLE_COMPARE_FUNCTION.
#endif
#ifndef MAP_TABLE_HASH_KEY
# error You must define MAP_TABLE_HASH_KEY
#endif
#ifndef MAP_TABLE_HASH_VALUE
# error You must define MAP_TABLE_HASH_VALUE
#endif
// Horrible multiple indirection to satisfy the weird precedence rules in cpp
#define REALLY_PREFIX_SUFFIX(x,y) x ## y
#define PREFIX_SUFFIX(x, y) REALLY_PREFIX_SUFFIX(x, y)
/**
* PREFIX(x) macro adds the table name prefix to the argument.
*/
#define PREFIX(x) PREFIX_SUFFIX(MAP_TABLE_NAME, x)
/**
* Map tables are protected by a lock by default. Defining MAP_TABLE_NO_LOCK
* will prevent this and make you responsible for synchronization.
*/
#ifdef MAP_TABLE_NO_LOCK
# define MAP_LOCK()
# define MAP_UNLOCK()
#else
# define MAP_LOCK() (LOCK(&table->lock))
# define MAP_UNLOCK() (UNLOCK(&table->lock))
#endif
#ifndef MAP_TABLE_VALUE_TYPE
# define MAP_TABLE_VALUE_TYPE void*
static BOOL PREFIX(_is_null)(void *value)
{
return value == NULL;
}
# define MAP_TABLE_TYPES_BITMAP 1
# define MAP_TABLE_VALUE_NULL PREFIX(_is_null)
# define MAP_TABLE_VALUE_PLACEHOLDER NULL
#endif
typedef struct PREFIX(_table_cell_struct)
{
uint32_t secondMaps;
MAP_TABLE_VALUE_TYPE value;
} *PREFIX(_table_cell);
#ifdef MAP_TABLE_STATIC_SIZE
typedef struct
{
mutex_t lock;
unsigned int table_used;
IF_NO_GC(unsigned int enumerator_count;)
struct PREFIX(_table_cell_struct) table[MAP_TABLE_STATIC_SIZE];
} PREFIX(_table);
static PREFIX(_table) MAP_TABLE_STATIC_NAME;
# ifndef MAP_TABLE_NO_LOCK
__attribute__((constructor)) void static PREFIX(_table_initializer)(void)
{
INIT_LOCK(MAP_TABLE_STATIC_NAME.lock);
}
# endif
# define TABLE_SIZE(x) MAP_TABLE_STATIC_SIZE
#else
typedef struct PREFIX(_table_struct)
{
mutex_t lock;
unsigned int table_size;
unsigned int table_used;
IF_NO_GC(unsigned int enumerator_count;)
# if defined(ENABLE_GC) && defined(MAP_TABLE_TYPES_BITMAP)
GC_descr descr;
# endif
struct PREFIX(_table_struct) *old;
struct PREFIX(_table_cell_struct) *table;
} PREFIX(_table);
struct PREFIX(_table_cell_struct) *PREFIX(alloc_cells)(PREFIX(_table) *table, int count)
{
# if defined(ENABLE_GC) && defined(MAP_TABLE_TYPES_BITMAP)
return GC_CALLOC_EXPLICITLY_TYPED(count,
sizeof(struct PREFIX(_table_cell_struct)), table->descr);
# else
return CALLOC(count, sizeof(struct PREFIX(_table_cell_struct)));
# endif
}
PREFIX(_table) *PREFIX(_create)(uint32_t capacity)
{
PREFIX(_table) *table = CALLOC(1, sizeof(PREFIX(_table)));
# ifndef MAP_TABLE_NO_LOCK
INIT_LOCK(table->lock);
# endif
# if defined(ENABLE_GC) && defined(MAP_TABLE_TYPES_BITMAP)
// The low word in the bitmap stores the offsets of the next entries
GC_word bitmap = (MAP_TABLE_TYPES_BITMAP << 1);
table->descr = GC_make_descriptor(&bitmap,
sizeof(struct PREFIX(_table_cell_struct)) / sizeof (void*));
# endif
table->table = PREFIX(alloc_cells)(table, capacity);
table->table_size = capacity;
return table;
}
void PREFIX(_initialize)(PREFIX(_table) **table, uint32_t capacity)
{
#ifdef ENABLE_GC
GC_add_roots(table, table+1);
#endif
*table = PREFIX(_create)(capacity);
}
# define TABLE_SIZE(x) (x->table_size)
#endif
#ifdef MAP_TABLE_STATIC_SIZE
static int PREFIX(_table_resize)(PREFIX(_table) *table)
{
return 0;
}
#else
static int PREFIX(_insert)(PREFIX(_table) *table, MAP_TABLE_VALUE_TYPE value);
static int PREFIX(_table_resize)(PREFIX(_table) *table)
{
struct PREFIX(_table_cell_struct) *newArray =
PREFIX(alloc_cells)(table, table->table_size * 2);
if (NULL == newArray) { return 0; }
// Allocate a new table structure and move the array into that. Now
// lookups will try using that one, if possible.
PREFIX(_table) *copy = CALLOC(1, sizeof(PREFIX(_table)));
memcpy(copy, table, sizeof(PREFIX(_table)));
table->old = copy;
// Now we make the original table structure point to the new (empty) array.
table->table = newArray;
table->table_size *= 2;
// The table currently has no entries; the copy has them all.
table->table_used = 0;
// Finally, copy everything into the new table
// Note: we should really do this in a background thread. At this stage,
// we can do the updates safely without worrying about read contention.
int copied = 0;
for (uint32_t i=0 ; i<copy->table_size ; i++)
{
MAP_TABLE_VALUE_TYPE value = copy->table[i].value;
if (!MAP_TABLE_VALUE_NULL(value))
{
copied++;
PREFIX(_insert)(table, value);
}
}
__sync_synchronize();
table->old = NULL;
# if !defined(ENABLE_GC) && defined(MAP_TABLE_SINGLE_THREAD)
free(copy->table);
free(copy);
# endif
return 1;
}
#endif
struct PREFIX(_table_enumerator)
{
PREFIX(_table) *table;
unsigned int seen;
unsigned int index;
};
static inline PREFIX(_table_cell) PREFIX(_table_lookup)(PREFIX(_table) *table,
uint32_t hash)
{
hash = hash % TABLE_SIZE(table);
return &table->table[hash];
}
static int PREFIX(_table_move_gap)(PREFIX(_table) *table, uint32_t fromHash,
uint32_t toHash, PREFIX(_table_cell) emptyCell)
{
for (uint32_t hash = fromHash - 32 ; hash < fromHash ; hash++)
{
// Get the cell n before the hash.
PREFIX(_table_cell) cell = PREFIX(_table_lookup)(table, hash);
// If this node is a primary entry move it down
if (MAP_TABLE_HASH_VALUE(cell->value) == hash)
{
emptyCell->value = cell->value;
cell->secondMaps |= (1 << ((fromHash - hash) - 1));
cell->value = MAP_TABLE_VALUE_PLACEHOLDER;
if (hash - toHash < 32)
{
return 1;
}
return PREFIX(_table_move_gap)(table, hash, toHash, cell);
}
int hop = __builtin_ffs(cell->secondMaps);
if (hop > 0 && (hash + hop) < fromHash)
{
PREFIX(_table_cell) hopCell = PREFIX(_table_lookup)(table, hash+hop);
emptyCell->value = hopCell->value;
// Update the hop bit for the new offset
cell->secondMaps |= (1 << ((fromHash - hash) - 1));
// Clear the hop bit in the original cell
cell->secondMaps &= ~(1 << (hop - 1));
hopCell->value = MAP_TABLE_VALUE_PLACEHOLDER;
if (hash - toHash < 32)
{
return 1;
}
return PREFIX(_table_move_gap)(table, hash + hop, toHash, hopCell);
}
}
return 0;
}
static int PREFIX(_table_rebalance)(PREFIX(_table) *table, uint32_t hash)
{
for (unsigned i=32 ; i<TABLE_SIZE(table) ; i++)
{
PREFIX(_table_cell) cell = PREFIX(_table_lookup)(table, hash + i);
if (MAP_TABLE_VALUE_NULL(cell->value))
{
// We've found a free space, try to move it up.
return PREFIX(_table_move_gap)(table, hash + i, hash, cell);
}
}
return 0;
}
__attribute__((unused))
static int PREFIX(_insert)(PREFIX(_table) *table,
MAP_TABLE_VALUE_TYPE value)
{
MAP_LOCK();
uint32_t hash = MAP_TABLE_HASH_VALUE(value);
PREFIX(_table_cell) cell = PREFIX(_table_lookup)(table, hash);
if (MAP_TABLE_VALUE_NULL(cell->value))
{
cell->secondMaps = 0;
cell->value = value;
table->table_used++;
MAP_UNLOCK();
return 1;
}
/* If this cell is full, try the next one. */
for (unsigned int i=0 ; i<32 ; i++)
{
PREFIX(_table_cell) second =
PREFIX(_table_lookup)(table, hash+i);
if (MAP_TABLE_VALUE_NULL(second->value))
{
cell->secondMaps |= (1 << (i-1));
second->value = value;
table->table_used++;
MAP_UNLOCK();
return 1;
}
}
/* If the table is full, or nearly full, then resize it. Note that we
* resize when the table is at 80% capacity because it's cheaper to copy
* everything than spend the next few updates shuffling everything around
* to reduce contention. A hopscotch hash table starts to degrade in
* performance at around 90% capacity, so stay below that.
*/
if (table->table_used > (0.8 * TABLE_SIZE(table)))
{
PREFIX(_table_resize)(table);
MAP_UNLOCK();
return PREFIX(_insert)(table, value);
}
/* If this virtual cell is full, rebalance the hash from this point and
* try again. */
if (PREFIX(_table_rebalance)(table, hash))
{
MAP_UNLOCK();
return PREFIX(_insert)(table, value);
}
/** If rebalancing failed, resize even if we are <80% full. This can
* happen if your hash function sucks. If you don't want this to happen,
* get a better hash function. */
if (PREFIX(_table_resize)(table))
{
MAP_UNLOCK();
return PREFIX(_insert)(table, value);
}
fprintf(stderr, "Insert failed\n");
MAP_UNLOCK();
return 0;
}
static void *PREFIX(_table_get_cell)(PREFIX(_table) *table, const void *key)
{
uint32_t hash = MAP_TABLE_HASH_KEY(key);
PREFIX(_table_cell) cell = PREFIX(_table_lookup)(table, hash);
// Value does not exist.
if (!MAP_TABLE_VALUE_NULL(cell->value))
{
if (MAP_TABLE_COMPARE_FUNCTION(key, cell->value))
{
return cell;
}
uint32_t jump = cell->secondMaps;
// Look at each offset defined by the jump table to find the displaced location.
for (int hop = __builtin_ffs(jump) ; hop > 0 ; hop = __builtin_ffs(jump))
{
PREFIX(_table_cell) hopCell = PREFIX(_table_lookup)(table, hash+hop);
if (MAP_TABLE_COMPARE_FUNCTION(key, hopCell->value))
{
return hopCell;
}
// Clear the most significant bit and try again.
jump &= ~(1 << (hop-1));
}
}
#ifndef MAP_TABLE_STATIC_SIZE
if (table->old)
{
return PREFIX(_table_get_cell)(table->old, key);
}
#endif
return NULL;
}
__attribute__((unused))
static void PREFIX(_table_move_second)(PREFIX(_table) *table,
PREFIX(_table_cell) emptyCell)
{
uint32_t jump = emptyCell->secondMaps;
// Look at each offset defined by the jump table to find the displaced location.
int hop = __builtin_ffs(jump);
PREFIX(_table_cell) hopCell =
PREFIX(_table_lookup)(table, MAP_TABLE_HASH_VALUE(emptyCell->value) + hop);
emptyCell->value = hopCell->value;
emptyCell->secondMaps &= ~(1 << (hop-1));
if (0 == hopCell->secondMaps)
{
hopCell->value = MAP_TABLE_VALUE_PLACEHOLDER;
}
else
{
PREFIX(_table_move_second)(table, hopCell);
}
}
__attribute__((unused))
static void PREFIX(_remove)(PREFIX(_table) *table, void *key)
{
MAP_LOCK();
PREFIX(_table_cell) cell = PREFIX(_table_get_cell)(table, key);
if (NULL == cell) { return; }
// If the cell contains a value, set it to the placeholder and shuffle up
// everything
if (0 == cell->secondMaps)
{
cell->value = MAP_TABLE_VALUE_PLACEHOLDER;
}
else
{
PREFIX(_table_move_second)(table, cell);
}
table->table_used--;
MAP_UNLOCK();
}
__attribute__((unused))
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
static MAP_TABLE_VALUE_TYPE*
#else
static MAP_TABLE_VALUE_TYPE
#endif
PREFIX(_table_get)(PREFIX(_table) *table,
const void *key)
{
PREFIX(_table_cell) cell = PREFIX(_table_get_cell)(table, key);
if (NULL == cell)
{
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
return NULL;
#else
return MAP_TABLE_VALUE_PLACEHOLDER;
#endif
}
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
return &cell->value;
#else
return cell->value;
#endif
}
__attribute__((unused))
static void PREFIX(_table_set)(PREFIX(_table) *table, const void *key,
MAP_TABLE_VALUE_TYPE value)
{
PREFIX(_table_cell) cell = PREFIX(_table_get_cell)(table, key);
if (NULL == cell)
{
PREFIX(_insert)(table, value);
}
cell->value = value;
}
__attribute__((unused))
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
static MAP_TABLE_VALUE_TYPE*
#else
static MAP_TABLE_VALUE_TYPE
#endif
PREFIX(_next)(PREFIX(_table) *table,
struct PREFIX(_table_enumerator) **state)
{
if (NULL == *state)
{
*state = CALLOC(1, sizeof(struct PREFIX(_table_enumerator)));
// Make sure that we are not reallocating the table when we start
// enumerating
MAP_LOCK();
(*state)->table = table;
(*state)->index = -1;
IF_NO_GC(__sync_fetch_and_add(&table->enumerator_count, 1);)
MAP_UNLOCK();
}
if ((*state)->seen >= (*state)->table->table_used)
{
#ifndef ENABLE_GC
MAP_LOCK();
__sync_fetch_and_sub(&table->enumerator_count, 1);
MAP_UNLOCK();
free(*state);
#endif
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
return NULL;
#else
return MAP_TABLE_VALUE_PLACEHOLDER;
#endif
}
while ((++((*state)->index)) < TABLE_SIZE((*state)->table))
{
if (!MAP_TABLE_VALUE_NULL((*state)->table->table[(*state)->index].value))
{
(*state)->seen++;
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
return &(*state)->table->table[(*state)->index].value;
#else
return (*state)->table->table[(*state)->index].value;
#endif
}
}
#ifndef ENABLE_GC
// Should not be reached, but may be if the table is unsafely modified.
MAP_LOCK();
table->enumerator_count--;
MAP_UNLOCK();
free(*state);
#endif
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
return NULL;
#else
return MAP_TABLE_VALUE_PLACEHOLDER;
#endif
}
/**
* Returns the current value for an enumerator. This is used when you remove
* objects during enumeration. It may cause others to be shuffled up the
* table.
*/
__attribute__((unused))
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
static MAP_TABLE_VALUE_TYPE*
#else
static MAP_TABLE_VALUE_TYPE
#endif
PREFIX(_current)(PREFIX(_table) *table,
struct PREFIX(_table_enumerator) **state)
{
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
return &(*state)->table->table[(*state)->index].value;
#else
return (*state)->table->table[(*state)->index].value;
#endif
}
#undef TABLE_SIZE
#undef REALLY_PREFIX_SUFFIX
#undef PREFIX_SUFFIX
#undef PREFIX
#undef MAP_TABLE_NAME
#undef MAP_TABLE_COMPARE_FUNCTION
#undef MAP_TABLE_HASH_KEY
#undef MAP_TABLE_HASH_VALUE
#ifdef MAP_TABLE_STATIC_SIZE
# undef MAP_TABLE_STATIC_SIZE
#endif
#undef MAP_TABLE_VALUE_TYPE
#undef MAP_LOCK
#undef MAP_UNLOCK
#ifdef MAP_TABLE_NO_LOCK
# undef MAP_TABLE_NO_LOCK
#endif
#ifdef MAP_TABLE_SINGLE_THREAD
# undef MAP_TABLE_SINGLE_THREAD
#endif
#undef MAP_TABLE_VALUE_NULL
#undef MAP_TABLE_VALUE_PLACEHOLDER
#ifdef MAP_TABLE_ACCESS_BY_REFERENCE
# undef MAP_TABLE_ACCESS_BY_REFERENCE
#endif
#undef CALLOC
#undef IF_NO_GC
#undef IF_GC
#undef MAP_TABLE_TYPES_BITMAP