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Not when I originally submitted this ticket, no. The next day or so I had a very long technical discussion with gfgtdf about the issue, which is what originated wesnoth/wesnoth#5012, which obviously fixes it. I just hadn't had a chance to test it until now.
The following terrains don't render or only render tile transitions on Wesnoth 1.15.3+dev (dev branch tip) as of this writing:
Xzsf
)Cvz
)Cvrz
)(CC #71)
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