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Releases: pyomeca/ezc3d

MatlabOnTheGo

14 Aug 17:07
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Matlab users behold! Your time of easyness has finally come! After all these years of being left behind by us, you finally can enjoy ezc3d without the struggle to install ezc3d by yourself, as the binaries are now provided! Friends, enjoy!

What's Changed

Full Changelog: Release_1.5.10...Release_1.5.11

WhatsWrong

17 May 20:53
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Something when things go south, we need to express ourselves. Ezc3d was struggling telling what was bothering it properly! Thanks this release some errors are now easier to understand

What's Changed

Full Changelog: Release_1.5.9...Release_1.5.10

DoNotForgetMe

15 Feb 16:20
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When people leave, they want to be remembered as much as they can. Unlike people though, data are expected to forgotten when they leave. But Python was holding hard to that data. We thought Python to let it go.... and fixed the memory leak!

What's Changed

  • Fixed memory leak when using to_array() in python by @pariterre in #315

Full Changelog: Release_1.5.8...Release_1.5.9

PolyInTheShadow

12 Feb 13:53
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Once in a while, a shady company implements their version of ezc3d. Quite often, this comes with caveat as they don't fully comply to what one would call "standard". Still, ezc3d enjoys welcoming new comers! That is why, we are now embracing the Shadow implementation.
Long live to this new friendship!

What's Changed

  • Made the SHADOW company sloppy implemented readable by @pariterre in #309
  • Disregarded the first two bytes of parameters section when reading by @pariterre in #310
  • Made FPCOPPOLY optional for type-3 force platforms by @pariterre in #311

Full Changelog: Release_1.5.7...Release_1.5.8

JustDoIt

11 Dec 21:23
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When you have something to do, you can be careful and checking again and again and again, making sure no mistake is made. But at some point, when you know things are good, as everyone know: just do it! Ezc3d can now add frames in batch so they are not verified individually but only once drastically increasing the spead of creating large files.

What's Changed

  • Fixed Python from the previous update by @pariterre in #304
  • Fixed number of frames for nframes > 32767 and made creating them much faster by @pariterre in #305

Full Changelog: Release_1.5.6...Release_1.5.7

GoodPoint

13 Nov 19:31
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During is infamous discussion, Councillor Hamann says a that the one has a good point. Here in ezc3d, we always try to make good points. However, some company prefers not. As Kistler failed to have good points in their c3d, ezc3d must now make it for them!

What's Changed

  • add units in Points to make it readable by mokka by @Ipuch in #299
  • Added capability to read Kistler's c3d files by @pariterre in #302

New Contributors

Full Changelog: Release_1.5.5...Release_1.5.6

CenterOfKistler

10 Oct 13:54
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There was a time where everything was easy, one could get water at the river and drink. Nowadays, everything is more complex. A good example is to compute the center of pressure. It could be as easy as computing it, but Kistler made it slightly more sophisticated. Ezc3d adores what is sophisticated and had a desire to compute it properly. It is now done!

What's Changed

Full Changelog: Release_1.5.4...Release_1.5.5

NotSoFastYoungEz

07 Jun 13:19
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With the rotation built-in, ezc3d was WAYYYYY to happy to have them in Matlab and would go crazy creating A LOOOOT of them. We had to restrict its enthousiasm.

Limitation tastes better!

What's Changed

New Contributors

Full Changelog: Release_1.5.3...Release_1.5.4

MATrixLABoratoryOfRotation

02 May 20:50
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Matlab is a well-known software to deal with matrices, it is basically in its name (MATrix LABoratory)!
Still, ezc3d was ignoring that fact and did not allowed to access Rotations feature on Matlab. It is now fully fixed and Matlab can be as happy as Python!

What's Changed

  • Added support for files with Rotations in Matlab by @pariterre in #287

Full Changelog: Release_1.5.2...Release_1.5.3

UnstandardizeMeFurther

06 Feb 16:20
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Basically the same, but Python is not left out anymore!

What's Changed

Full Changelog: Release_1.5.1...Release_1.5.2